There’s a lot more to the story Remedy’s Control started, and Control 2, now officially titled Control Resonant, gives us our first real look at where it’s heading. Shown off at the recent Game Awards, the sequel’s announcement trailer raises more questions than it answers, teasing a supernatural crisis that feels bigger, messier, and far less contained. As Dylan Faden says in the trailer, “something is coming,” and it looks like the Hiss, the Mold, and other entities have escaped the Oldest House, colliding with a “godlike cosmic force” that’s actively warping reality. With Remedy teasing early details and Control Resonant set for a 2026 release, here’s everything we know so far, including its expected release date, story, gameplay, and more.
Control Resonant: Release Date and Platforms
While Remedy hasn’t locked in a specific release date yet, the studio confirmed during The Game Awards that Control Resonant will launch sometime in 2026. As for platforms, the game is set to arrive on PlayStation 5, Xbox Series X and S, Mac (via Steam and the App Store), and PC through Steam and the Epic Games Store. There has been no mention of a Nintendo Switch 2 version so far, and while a port isn’t off the table, there’s no official word on that just yet.
What Will The Story of Control Resonant Be About?
Control Resonant will take place years after the events of Control, with the Federal Bureau of Control still reeling from the Hiss invasion and locked down as a matter of policy. Dylan Faden, who spent much of the first game under Bureau surveillance, is now being deployed to the field as Manhattan becomes the centre of a rapidly escalating paranatural crisis. Remedy bills Control Resonant as “Dylan’s story – the other half of that sibling tale,” which first began with Jesse Faden.
Control 2’s plot revolves around a containment failure that puts Manhattan on the verge of collapse, with Dylan sent in to find his sister and deal with a cosmic entity that has escaped into the city. Moreover, this crisis is no longer confined to the Oldest House, and the game’s story will unfold across multiple districts of Manhattan.
According to Co-Creative Director Mikael Kasurinen, the FBC is struggling to hold back a world-ending threat as cosmic forces tear through Manhattan. “After years in confinement, Dylan is now being deployed by his former captors at the height of a supernatural crisis. The Federal Bureau of Control is struggling to contain a world-ending threat as Manhattan becomes the new battleground – a warped city where cosmic forces twist reality, bend gravity, and reshape the skyline into something unrecognizable,” said Kasurinen.
Remedy is touting Control Resonant as both “a sequel and a new entry point,” adding that the sequel’s story is designed to be easy to follow, while expanding on the events of the first game.
In fact, Mikael Kasurinen, the Creative Director of Control Resonant, shared, “You don’t have to know the first game to jump into the sequel; we’ve made this one easy to pick up and hard to put down. We’re pushing the scale beyond anything we’ve done before, elevating combat, exploration, and storytelling into a bigger, more memorable experience. It’s ambitious, a little wild, and we can’t wait for players to get lost in it.”

Control Resonant: Gameplay
From whatever little we have seen so far, the gameplay in Control Resonant already feels like a big departure from the original. You’ll be playing as Jesse’s brother, Dylan Faden and the sequel is built to play like him. Where the first game leaned heavily on third-person shooting and telekinetic powers, Control 2 looks to be geared towards faster encounters built around movement, combos, and direct engagement.
Dylan will wield the Aberrant, a shapeshifting artifact that can transform into a bunch of different melee weapons. As we see in the trailer, Dylan fights up close, and the general tone leans further toward action RPG territory, with a greater emphasis on character progression and build variety. Remedy has confirmed that Control Resonant will include deeper progression systems that allow players to change how Dylan’s abilities develop over time.
According to a post shared on the Xbox blog, these systems will revolve around “raw melee power, ability-drive agility, or environmental manipulation, or a mix of all three.” During a group Q&A, Creative Director Mikael Kasurinen explained that Control Resonant’s direction isn’t a dramatic genre shift, but rather a continuation of ideas the studio had been building toward.
“The new genre come from our overall desire to move in this direction as a studio. Like, when you think about the Control franchise, this was the place we wanted to end up in anyway,” Kasurinen said. “We started to bring in these RPG elements, Metroidvania, stuff like that. And we’re simply continuing on that path with Control Resonant. So it’s not a shift, per se, but more like going further towards the direction.”
Is There A Trailer For Control Resonant?
The first and only trailer for Control Resonant debuted at The Game Awards, and while it’s thin on concrete details, it does show us the world, some story beats, a bit of gameplay, and our best look at Dylan Faden yet. The trailer cuts quickly between cinematic moments and brief gameplay snippets, opening inside the Oldest House, with a man sitting in a glass containment cell, before shifting focus to what’s going on outside.
That man is later revealed to be Dylan Faden, Jesse’s brother, who spent much of the first game under Bureau control. We also see Jesse stabbing an unconscious Dylan with a strange metallic object, which appears to be the Aberrant, the shapeshifting melee weapon Dylan uses. As shown in the trailer, supernatural forces have fractured reality, tearing surroundings apart and rearranging streets into distorted new spaces.
Are There Any Other Games Like Control Resonant?
If you haven’t played Control yet, that’s still the best place to start to get a feel for the world and the tone, even if Resonant looks like it’s heading in a slightly different gameplay direction. Beyond that, we’d recommend The Stanley Parable, Half-Life, Little Nightmares II and Returnal if you’re after something more action-driven with a similarly strange, hostile world.
