Saros: Release Date, Platforms, Story, Price, Trailer and More

2026 is already looking stacked for gaming, and Housemarque’s Saros might be among the biggest PlayStation exclusives of the year. Revealed during last year’s State of Play showcase, the upcoming single-player sci-fi action game doubles down on the studio’s gameplay-first mantra and expands its roguelike formula with deeper progression mechanics and a haunting new setting.

The story follows Soltari Enforcer Arjun Devraj, who is trapped in a never-ending loop on the shape-shifting planet of Carcosa as the world around him slowly gets corrupted by an impending eclipse. Housemarque is putting high-intensity combat and long-term progression front and center, so each failed run will not only grow Arjun’s skill set but also slowly reveal a deeper emotional mystery. Now that the studio has shown off its Eclipse escalation gameplay during this year’s February PlayStation State of Play, as well as new customization and progression details, here’s everything you need to know about Saros, including its release date, platforms, story, trailers, and more.

Saros: Release Date, Price and Platforms

Saros is officially set to launch on April 30, 2026, exclusively on PS5, with full support for PS5 Pro. Pre-orders are already open, with the standard edition priced at $69.99/£69.99 and the Digital Deluxe Edition at $79.99/£79.99, which contains various special armour sets and 48 hours of early access starting April 28, 2026.

What Will The Story of Saros Be About?

Saros tells the haunting tale of a forgotten off-world colony on Carcosa, a planet that constantly shifts its shape and environment as an impending eclipse casts its creep over the world. You take on the role of Arjun Devraj (voiced by Rahul Kohli), “a powerful Soltari Enforcer who will stop at nothing to find who he is looking for.” Per the studio’s official website, the upcoming action game follows “the haunting story of a lost off-world colony on Carcosa under an ominous eclipse.”

As you explore Carcosa, you’ll come across remnants of a fallen civilization such as ancient temples, overgrown ruins, and strange biomes that will provide clues about what happened there and how the eclipse twisted everything. Along the way, Arjun discovers holograms and logs that help him piece together the colony’s past, and crosses paths with characters like Nitya Chandran, who’s billed as the game’s “key character.”

In a PlayStation Blog post following the September 2025 State of Play showcase, Louden shared a bit more about what players saw in the gameplay, saying, “We see our protagonist Arjun Devraj (performed by Rahul Kohli) exploring the planet as a total eclipse nears. Along the way he finds Nitya Chandran (performed by Shunori Ramanthan), one of our ensemble cast, and a key character. The stunning environment Arjun explores is that of a lost ancient civilization fueled by the twisted enlightenment of the eclipse. This is just one of the biomes our amazing team on Saros are creating.”

Saros: Gameplay

Saros is a third-person, action-focused roguelike that revolves around fast-paced combat, exploration, and long-term progression. You play as Arjun Devraj, a Soltari Enforcer navigating the shape-shifting planet Carcosa, where each biome and eclipse cycle will not only change the environment and enemy behaviour, but can even change your weapons mid-run.

From the gameplay shown so far, combat looks fast and fluid. Arjun can dash, melee, jump, and use a range of weaponry that combines Soltari technology with alien Carcosan designs. So far, we have seen the Soltari Shield, which lets you block incoming projectiles and set up counterattacks, with adaptive triggers adding extra force to heavier strikes. You will also have access to Second Chance, a gameplay mechanic that allows you to revive once after your first death.

It works alongside the permanent progression system, so every attempt will make you stronger, upgrade your armor and weapons, and carry over certain rewards, so failures feel meaningful rather than punishing. Moreover, the Passage, a central hub inside a Carcosan temple, will let you meet other Echelon IV crew members, explore lore, and upgrade abilities using resources collected during your runs.

Then there’s also the Eclipse Escalation system, which will change each run as the eclipse sweeps throughout Carcosa, making enemies fiercer and biomes more hostile.

Is There A Trailer for Saros?

Saros has rolled out several trailers so far, each offering a closer look at its story, world, and gameplay. The first cinematic trailer debuted during the February 2025 PlayStation State of Play, introducing Arjun Devraj on the ever-shifting planet Carcosa beneath a haunting orange eclipse.

Since then, Housemarque has released additional trailers, including gameplay clips that show off Arjun’s movement, weapons, and systems. Most recently, the studio revealed a new trailer at the February 2026 PlayStation State of Play, spotlighting the Come Back Stronger progression and the Eclipse Escalation gameplay.

The footage shows the eclipse actively corrupting enemies, biomes, and the environment itself, while also highlighting customization through the Passage hub, Armor Matrix upgrades, and Carcosan Modifiers. The trailer also reveals how each run can play out differently depending on the eclipse’s influence and your choices, with combat loops, upgrades, and environmental hazards constantly shifting the experience.

Are There Any Other Games Like Saros?

While you wait for Saros, the most obvious place to start is Returnal. It’s also from Housemarque, and in many ways, it has laid the groundwork for what Saros is building toward. The third-person roguelike shooter follows that same rhythm of fast, precise combat and high-stakes runs where every failure feeds long-term progression.

Another interesting pick is Sektori, developed by a former Housemarque devs. The game’s story follows a lone fighter trapped in a hostile sci-fi sector overrun by alien forces, piecing together what went wrong while pushing deeper into increasingly dangerous territory. And for a different spin on the formula, we’d recommend checking out Hades, which takes the same loop-driven design and applies it to fast, myth-inspired melee combat.

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