Mura Masa has announced a new album, Curve 1, which is set to drop on August 23 through his own Pond Recordings. It includes the previously shared tracks ‘We Are Making Out’ featuring yeule, ‘rise/gimme’, ‘Whenever I Want’, ‘Drugs’ featuring Daniela Lalita, and ‘still’. Check out an extended mix of its latest single ‘Fly’, featuring Cherish, below.
Introducing the album, Mura Masa said in a press release:
Curve 1 is ultimately a manifestation of an attitude I’ve been cultivating in my personal life: ignore everything. All the content, all of the attention economy, all of it. In doing that, the really meaningful and vital parts of what’s around you make themselves known and unignorable, demanding your energy. It’s my first offering as an independent artist through my own record label, and as such I wanted it to be as free and anti-narrative as possible. Impressionistic. Music as entertainment has in many cases, to me, become very advertorial and excessively sentimental in terms of creating narrative around albums and artists. I wanted to strip this away as much as possible to leave room for the music to create its own meaning in the lives of people who form connections with it. It’s hard for me not to explain away the intricacies and ideas contained within these records after having theorised and toiled and executed them over the course of nearly three years, but I think it’s far more fitting of the album’s intent to say simply: listen to it in the dark.
Yasmin Williams has announced a new album called Acadia. The follow-up to the composer’s 2021 LP Urban Driftwood comes out October 4 via Nonesuch. It includes the previously shared Aoife O’Donovan collaboration ‘Dawning’, as as a new track, ‘Virga’, which features guest vocals from the Boston indie-folk band Darlingside. Check it out and find the album cover and tracklist below.
Discussing the album, Williams said in a press release:
Acadia has several meanings: a place of rural peace and pastoral poetry (Italian), a refuge or idyllic place, (Greek and Italian), fertile land (Mi’kmaq), a place of plenty (French) … all of this relates to the ethos of this album. The songs are seeds I planted, and the seeds grew into the album, Acadia: a place of peace, a place where creativity can blossom, a place where everyone can fit in together and collaborate effectively, a place where the fruits of my own labor in music can fully flourish without judgment or prejudice. One of my visions for this record was to expand the potential for current folk music to encourage collaboration across various genres. Blurring those somewhat arbitrary lines has been a natural tendency for me since I started writing music at twelve years old and Acadia is a full circle moment.
Of the new single, Williams explained: “A virga is a meteorological phenomenon where streaks of rain hang from a cloud and evaporate before reaching the ground. I related this sentiment to how it feels for me to be an artist in an industry that doesn’t seem to always value art and reflection. I eventually realized that I needed to learn how to thrive “in virga,” so to speak … to learn to be okay with feeling slightly suspended in time, with my hopes and dreams dangling in an environment I have no control over, never fully having my feet planted on the ground.”
The mobile gaming market is growing steadily. According to data released by Statista, revenue generated by the Mobile Games market is expected to reach $98.74B by the end of 2024. The compound annual growth rate (CAGR) from 2024 to 2029 is pegged at 5.98%, with a market volume of $132B by 2029.
Stunningly, market penetration among users is currently 25.8%, forecast to be 29.8% by 2029. Leading the charge is China, with revenues of $34B in 2024. Viewed in perspective, the global growth of the mobile gaming market is certainly impressive, with innovative tech coupled with rising demand leading to ever-increasing levels of adoption among players.
History in the Making – The Unprecedented Switch to Mobile Gaming
Back in 1972, a little-known game debuted to rapturous applause. Pong ignited a firestorm of excitement among players. The fanfare of this classic favorite soon gave way to the new and improved entertainment attractions of Minecraft and Fortnite games. Statistics reflect sales volumes of 300M+ globally for Fortnite. Gaming industry trends are expected to blossom in coming years, with a $312B net worth by 2027.
The pandemic’s shock and awe effect was a breakout event for the gaming industry. While console-based gaming continues to grow (albeit at a declining rate), mobile gaming has come into its own. The vast majority of video game revenue emanates from the mobile market. A new analysis of the mobile market shows that it has grown at an annual clip of 13.55% through 2030. Various mobile gaming titles abound, like Marvel Snap, Candy Crush, and Subway Surfers.
An Established Provider of Poker Games Goes Mobile
But it’s Zynga Texas Hold’em that is all the rage. As one of a handful of skill-based card games on the market, Texas Hold’em is a masterclass. This age-old game (by modern gaming standards) is a classic hit sensation among poker aficionados. It stands head and shoulders apart from the competition as the quintessential game of strategy with an infusion of Lady Luck thrown in for good measure.
The rules of Texas Hold’em poker are straightforward. Indeed, this game headlines in the ritzy-glitzy mega-casinos of Las Vegas, Macau, and Monte Carlo. But now, thanks to dramatic advances in mobile gaming technology, it’s possible to enjoy this star-studded game via mobile apps. And since the premier Texas Hold’em platforms provide poker for free, there is zero risk and maximum reward.
As a poker noob, getting in on the action is a cinch. The game’s objective is simple: form the strongest possible 5-card hand given your hole cards and the community cards (Flop, Turn, and River). Players can fold, call, raise, or check as the need arises. But it’s the mobile aspect of Texas Hold’em that is taking this game to players everywhere.
Mobile Gaming Outpaces PC Gaming
All signs point to a shift away from PC-based gaming to mobile gaming. Since mobile gaming has the distinct advantage of portability, it is the single best way to keep your games on your person at all times. The added benefit of touchscreen controls is that they allow for a hands-on approach to the action. With mobile gaming, players can transcend physical constraints and enjoy social games on the move anytime, anywhere. This holds true on the subway, the train, a bus, or a passenger vehicle.
Mobile gaming technology has evolved to the point that playing on smartphones is infinitely easier. The clunky brick phones of yesteryear have given way to space-age devices capable of superior computational capabilities. While there is a definite learning curve associated with mobile, it’s inherently intuitive.
The easy-to-play capabilities drive the adoption of this technology, with myriad genres and gaming styles to accommodate all preferences. The cloud-based nature of mobile facilitates widespread adoption, instant access to games, and multi-device sharability in real time.
For all of these reasons and many more, mobile is outpacing traditional PC as the go-to gaming platform for enthusiasts worldwide.
In the ever-evolving landscape of digital art, “MetaTouch” emerges as a visually stunning and conceptually rich exploration of touch in virtual spaces. Created in 2022 by the innovative trio of Xiyan Chen, Xirui Yang, and Yilei Guo, this XR installation masterfully bridges the gap between physical interaction and virtual experience, offering a thought-provoking glimpse into the future of human-computer interaction.
The installation’s physical presence is striking – a pristine white structure standing 2500mm tall, housing a “cabinet of curiosities” filled with tactile objects laden with sensory memories. This tangible interface serves as a portal to a vibrant virtual realm, creating a stark visual contrast that metaphorically represents the bridge between our physical and digital realities.
As participants interact with the various modules, they are transported into a mesmerizing virtual dreamscape awash in soothing shades of blue, purple, and pink. This fantastical environment responds dynamically to touch, with each interaction triggering unique visual effects. A gentle pull might result in a graceful growth animation, while a forceful punch could unleash an explosive burst of color and form. These immediate and compelling feedback to the user’s physical interactions, reinforcing the connection between touch and visual response in a way that is both intuitive and novel. The result is a dazzling spectacle that not only engages the eyes but also challenges our preconceptions about the nature of touch in digital spaces.
Beyond its visual allure, “MetaTouch” is a deeply considered exploration of some of the most pressing questions facing our increasingly digital society. The artists’ motivation stems from a keen understanding of the challenges inherent in virtual experiences, particularly the difficulty in establishing connections and empathy in spaces devoid of traditional tactile feedback.
Perhaps most intriguing is the way “MetaTouch” draws attention to how our tactile habits have already been shaped by digital technologies. The artists astutely observe that our interactions with electronic devices have created new patterns of touch and movement, even influencing how we interact with traditional objects. This blending of physical and digital touch patterns speaks to a broader truth: the virtual is no longer a separate realm but an integral part of our lived experience and perceptual memory.
By creating a multi-sensory experience that blurs the boundaries between self and other, the artists offered a potential solution to this empathy deficit. The installation serves as a prototype for how people might enhance the capacity for connection in virtual spaces, using cross-modal features to create a more embodied and empathetic digital experience. Meanwhile, it seeks to break down touch stereotypes and rebuild a new language of tactile interaction suitable for the virtual age. This forward-thinking approach opens exciting possibilities for positive touch experiences in virtual communities, potentially reshaping how we conceive of embodied interpersonal relationships in digital spaces.
In conclusion, “MetaTouch” stands as a visionary work that not only pushes the boundaries of interactive art but also provides valuable insights into the future of human-computer interaction. Its blend of stunning visuals, thoughtful design, and profound conceptual underpinnings makes it a must-see installation for anyone interested in the intersection of technology, art, and human experience. As we continue to navigate the complex relationship between our physical and digital selves, works like “MetaTouch” will undoubtedly play a crucial role in shaping our understanding and expectations of embodied virtual interactions.
Speaking about the track, Krieger said: “This song is an observation of menial and major moments, and how they all fit together in a chaotic world; every individual has their own path, their own story, though we all move through it together under the same sky. For better or for worse. It’s about looking for brightness where there is darkness.”
MJ Lenderman has shared a new single, ‘Joker Lips’, taken from his upcoming album Manning Fireworks. Following lead cut ‘She’s Leaving You’, the track comes paired with a Ben Turok-directed video that shows Lenderman and his live band, the Wind, performing on a North Carolina hillside. Watch and listen below.
Manning Fireworks is due for release on September 6 via ANTI-.
2024 has produced the hottest artists to sing along on your journey. You can count on these famous musicians to help you get through the day without hassles. From billionaire pop artists like Taylor Swift to live performers like Harry Styles, you can listen to any of these talented artists to give you a boost and lift your mood.
Take a look at the most smashing artists of 2024.
Taylor Swift
Taylor Swift is one of the biggest stars in the world. She has dominated the music industry with her charm and soothing voice. Her latest album,The Tortured Poets Department was released in April 2024 and has sold over 1.9 million copies. It has a total of 16 songs including the hit track Fortnight featuring Post Malone.
The Tortured Poets Department became the first album on Spotify to reach more than one billion streams in one week. It was also the most streamed pop album on Amazon Music and Apple Music, turning Taylor Swift into a record-breaking musician. Her collaborations with artists like Post Malone and Florence and the Machine have produced positive results on international music shows and charts.
She is currently on her 6th concert tour, performing in cities across 5 continents. Benson Boone and Sabrina Carpenter are a few of the opening acts accompanying Taylor Swift on the Eras Tour. Taylor Swift has won several accolades for the Eras Tour such as, The Concert Tour of the Year award at the 2024 People’s Choice Awards and the Favorite Ticket of the Year award at the 2024 Nickelodeon Kid’s Choice Awards.
Eminem
Eminem is an American rapper, known for heartfelt lyrics and an incomparable pace of words. My Name Is, Stan, The Way I Am, and Superman are some of Eminem’s greatest songs. The Death of Slim Shady (Coup de Grâce) is an album that was launched in July 2024, marking the return of Eminem to music.
Tracks like Houdini from Eminem’s new album are making the rounds in various countries. Fans of Eminem in Australia, Belgium, New Zealand, Norway, Switzerland, the United States, and the United Kingdom are eager to listen to Eminem live in their towns.
Skylar Grey, Big Sean, JID, and White Gold are a few artists that Eminem has worked with while producing The Death of Slim Shady (Coup de Grâce). An obituary for Slim Shady was published in the Detroit Free Press newspaper in Eminem’s hometown of Detroit, Michigan, to promote his album. A video was also released during the 2024 NFL draft to get people excited for Eminem’s latest tracks.
Dua Lipa
Dua Lipa is an English singer and songwriter from Albania. She has won 7 Brit Awards, 7 MTV Video Play Awards, and 3 Grammy Awards in her entire career. Radical Optimism is Dua Lipa’s third album, recorded in multiple studios in London, Malibu, and Los Angeles.
Tracks like Houdini and Illusion from Dua Lipa’s album Radical Optimism have been met with overwhelming reviews. Most songs in her latest album have several elements of neo-psychedelia, giving Dua Lipa a fresh twist to her pop persona.
Nu-disco fans can dance to Dua Lipa’s Houdini in different locations to feel like the Albanian musician. Many places around the globe with high net-worth individuals like Las Vegas are popping Dua Lipa’s tracks to set the heart pounding. Her track, Houdini, is inspired by the real life magician who has performed stunts to escape captivity. You can listen to Dua Lipa’s Houdini in Las Vegas casinos before leaving Blackjack tables for a dramatic exit.
She performed Houdini live at the 2024 Annual Grammy Awards, along with the hit song Dance the Night at the Crypto.com Arena in Los Angeles. It was viewed by over 16 million people worldwide. Dua Lipa has appeared in movies like Barbie and Argylle since becoming a pop star. She is among the wealthiest people in the UK.
Previous hit titles from Dua Lipa include Don’t Start Now, Love Again, and Be the One. Dua Lipa is a celebrated woman in the modeling industry, debuting her runway at the Versace’s Spring/Summer 2022 show at Milan Fashion Week.
Harry Styles
Harry Styles is an amazing singer from England. He was the former member of the pop boy band, One Direction. After becoming one of the best-selling boy bands of all time, Harry Styles released his debut album in 2017. His musical accomplishments over the years include 6 Brit Awards, 3 American Music Awards, and 9 iHeartRadio Music Awards.
His second album, Fine Line, was a part of the 500 Greatest Albums of All Time. Chart toppers from Harry Styles like Watermelon Sugar and As It Was peaked in the Billboard Hot 100 for several weeks. He is regarded as a prominent solo artist to have emerged from a band, becoming a reputed artist in the music and fashion industry.
The English singer has over 46 million followers on his Instagram account. Harry Styles has inspired a number of musicians like Miley Cyrus, Lorde, and Stevie Nicks to compose new music. In June 2024, Holmes Chapel, the village that Harry Styles grew up in, organized a 3-hour guided tour for his fans.
About halfway through Porter Robinson’s new album, Lil Wayne’s voice pops up. Like his revelatory 2021 album Nurture, SMILE! 😀 has just one featured guest – this time, it’s the hyperpop sibling duo Frost Children – a marked shift from his guest-heavy debut Worlds, which came out a decade ago. Wayne isn’t here to rap a verse or anything – that would make the track, titled ‘Year of the Cup’, even more confounding. Instead, the electronic artist samples an interview in which Wayne draws a weird line between his substance use and the secret sauce to success; the conversation becomes a reference point for Robinson’s own relationship to his fanbase, fame, and creativity. It’s a lot to take in and tricky to process. Yet it also does a lot to convey the conflict and complexity at the heart of SMILE! 😀, a decidedly gratifying album that chooses the sweet over the bitter even when the recipe seems to show a 1:1 ratio.
To get to the heart, of course, you have to reach through the surface. What you’re immediately greeted with on SMILE! 😀 are maximalist synths, playful lyrics, and giddy melodies. “I’d become so focused on writing music that felt so heartfelt and serious that I’d started denying the parts of me that were about wanting to have a good time,” Robinson said in recent interview. “I wanted to bring that back.” There’s an implicit distinction here between the euphoric optimism that made Nurture soar and the pure fun that runs through SMILE! 😀; the catharsis afforded to him by the former, which delved into his struggles with depression and writer’s block, allowed him to embrace a more lighthearted approach on the new album. He also worked more swiftly, making the album in the same amount of time – 20 months – that it took him to make 2017’s Virtual-Self EP. But the thing about catharsis is that it’s never permanent, so even as SMILE! 😀 feels less heavy-handed, Robinson still has to find new ways to grapple with the heaviness. “NO sincerity, ALL fun” was the record Robinson originally tried to make, but it’s no surprise he ended up striking a more delicate balance.
In that interview, Wayne mentions picking up a guitar, which happens to be what inspired Robinson – who called it “greatest songwriting tool ever discovered” – to write a lot of this album. SMILE! 😀 may kick off with three peppy, synth-powered singles – ‘Knock Yourself Out XD’, ‘Cheerleader’, and ‘Russian Roulette’ – but its most tenderly sincere moments, including ‘Year of the Cup’, are backed by the guitar, for which he always finds the right tone. “I wanna try to change one more time,” he sings over crunchy electric chords on ‘Russian Roulette’, pointing to an ever-present theme in his work. “I wanna live/ I don’t wanna die.” Tapping into his pitch-shifted Nurture voice, ‘Easier to Love You’ is a totally heartfelt guitar ballad that finds Robinson in conversation with his younger self. “I always feel like I just found the thing that’s haunting me,” he sings on ‘Kitsune Maison Freestyle’, a line about his self-image that obviously extends to his musical trajectory. There’s always something else, something new or older still.
Even at its most pop-forward, SMILE! 😀 offers an irresistible glimpse into a world that’s all-consuming yet life-affirming enough for an artist like Robinson to keep taking the gamble. Both its silliness and vulnerability come as a result of Robinson’s unguarded approach. It allows him to blurt out a line as shameless and divisive as “Bitch, I’m Taylor Swift,” which works a lot better when you hear the set-up to the punchline: “Don’t know my schedule on the fifth.” Like with the Lil Wayne sample, Robinson is clearly intent on contextualizing his own experience of fame – how it messes with his head and relationships, how fans perceive him, how he’s expected to move forward and, yes, smile. But while he’s being cheeky about it, he’s not shy about the part of himself that really does crave the attention, nor the ways in which it burdens him.
And then he reminds us why he still has faith: in his fans, himself, the pop formula. He believes in the power of a basic chord progression, even as he ends ‘Russian Roulette’ with an artificial voice pointing out the song’s adherence to genre clichés. He follows the Taylor Swift joke with a bridge strong enough to justify the reference. “If irony is a virtue, maybe I should be king,” Robinson finally declares on ‘Everything to Me’; the irony is that he’s ending an album in part about the toxicity of fandom with an earnestly wholesome love song the crowd will sing back to him at every show. The irony is that he tells us exactly what the drug is and who he needs it from. And the beautiful thing, the most ironic thing, is that it’s no excuse for nihilism. It means something, after all.
Throughout the week, we update our Best New Songs playlist with the new releases that caught our attention the most, be it a single leading up to the release of an album or a newly unveiled deep cut. And each Monday, we round up the best new songs released over the past week (the eligibility period begins on Monday and ends Sunday night) in this best new music segment.
This week’st list includes Touché Amoré’s fiery, impassioned ‘Nobody’s’, the opening track on their just-announced album; Spirit of the Beehive’s sinuous, hypnotic, and eerily driving new song ‘I’VE BEEN EVIL’; ‘Mistletoe’, a searching, wondrously orchestrated standout from Wand’s new album Vertigo; Robber Robber’s ‘How We Ball’, a playfully frenetic cut off their debut LP; Peel Dream Magazine’s entrancing new single ‘Wish You Well’; Origami Angel’s pummeling and resonant ‘Dirty Mirror Selfie’, one of two new tracks from their upcoming record; and Sinai Vessel’s ‘Challenger’, a conflicted yet sweetly calming highlight from his Keeled Scales debut I SING.
Gareth Edwards’s 2014 film Godzilla—the second Hollywood reboot of the iconic monster movie series birthed in Japan sixty years earlier—is noteworthy for reasons not especially related to quality. Among fans of the titular character, it’s celebrated for healing old wounds: presenting Godzilla as an impervious force of nature rather than—as in the earlier 1998 American Godzilla—a skittish creature vulnerable to man’s weaponry. It’s also known for kickstarting the MonsterVerse, a mostly lousy collection of blockbusters whose greatest significance is the happenstantial fact that it’s new. Compared to its successors, Edwards’s picture is a towering achievement—vastly more coherent and cinematic than junk like 2019’s Godzilla: King of the Monsters and 2024’s Godzilla x Kong: The New Empire—but is nonetheless hampered by atrocious dialogue (“Something started talking! And I mean talking!”) and the death of its most interesting human character thirty minutes in. Add to that actors failing to transcend their parts, and what one’s left with is a film of resolutely middling quality. Perhaps it’s fitting, then, that the picture’s most discussion-worthy aspect—its attempt to be “about something”1—is also a shortcoming.
If there is merit to Edwards’s promoted affinity for Godzilla, it’s that he approached his job knowing the franchise’s history of incorporating real-world topics (nuclear warfare, pollution) into entertainment. “[I]n a weird way,” the director has explained, “what you’re trying to do subconsciously is remind the audience that as absurd as everything happening is, this stuff does happen. It’s a fantasy but I think all good fantasy has something truthful or real about it, at least below the surface.”2 His film appropriately juggles themes traditional to the series alongside images and implications timely for a 2014 American audience. And while most of these aren’t handled in a particularly engaging way, their inclusion—and what makes them work or not work—merits discussion.
Ishiro Honda’s original 1954 Godzilla was made shortly after World War II and the firebombings and atomic devastation Japan suffered pre-surrender. Honda envisioned the monster as a stand-in for wartime destruction: Godzilla’s rampages leave smoldering rubble and human suffering (e.g., children poisoned by radiation) that would’ve registered with Japanese moviegoers. Edwards’s stated intent to continue Honda’s message3 shows in the 2014 movie: with creatures awakened by nuclear submarines patrolling the ocean depths and mining expeditions drilling for uranium. Godzilla’s adversaries, the Mutos, cause global chaos in their hunt for atomic energy, and the climax involves the military baiting the monsters with a nuclear warhead and then scrambling to disarm it when it’s dragged into downtown San Francisco. Although Edwards pays tribute to calamities of the twenty-first century (to be discussed later), ultimately the film’s about the opening of Pandora’s Box: what happens when man abuses or seeks atomic power.
Alas, Godzilla (2014) falls short on this front as well. The San Francisco climax concludes with the Mutos’ defeat and the warhead being loaded onto a boat and detonating far away enough to spare the city additional damage. This wasn’t entirely novel for the franchise. Koji Hashimoto’s The Return of Godzilla (1984) featured a similar sequence wherein a nuclear warhead, accidentally launched toward Tokyo, is intercepted and exploded above the skyline, causing zero damage to the infrastructure. Both films focus on close calls and races to save a major metropolitan area; and in both cases, the heroes are successful; but there is a crucial difference in what happens next. In Hashimoto’s film, the explosion knocks out the power and revives a comatose Godzilla, who proceeds to burn down the Shinjuku District. Although the bomb ultimately doesn’t hit Tokyo, the city still becomes a fiery holocaust as a result of it. By contrast, the explosion in Edwards’s film yields nothing: the following morning, unprotected rescue workers are seen clambering over debris that should have been showered with radiation (and which would’ve exemplified the dangers of atomic weaponry). In The Return of Godzilla, consequences follow even the accidental use of superweapons. In the 2014 Godzilla, a several-megaton bomb creates, as genre historian Steve Ryfle has written, “harmless fireworks.”4
The film likewise dances around one of its more provocative concepts: the Pacific H-bomb tests of the ‘50s constituted not U.S. involvement in the international arms race but an attempt to destroy Godzilla. Ryfle has cogently criticized this distortion of history “to avoid confronting the uncomfortable facts of American culpability in the monster’s origin,”5 though the major fault lies in narrative irrelevance. We’re told Godzilla was previously awakened by a nuclear submarine, so what’s the purpose of the attacks? What impact did these repeated bombings have on the Pacific islands, on the ecosystem—on the creature targeted? (Was Godzilla mutated by the radiation?) The script never addresses these questions or builds satisfying plot lines, and so what could’ve been another layer of cautionary storytelling devolves into a prologue and meaningless dialogue. Godzilla is an overly cautious film, handling the antinuclear theme with kid gloves.
In fairness to the staff, they worked from a tampered script. At the time of the film’s release, U.S. News reported that the U.S. Navy had “cooperated with [the] filmmakers [, providing] access to aircraft carriers and real soldiers and sailors who played extras in the film.” Not reported in that piece was the fact that said cooperation had nearly dissolved in pre-production—due to military qualms with the script. In 2023, the Okinawa Times shared Department of Defense memos obtained from the Library of the Marine Corps, Quantico, Virginia State. Documented within was the U.S. military’s threat to renege—to withdraw access to equipment and personnel—unless changes were made. Chief among their reservations was how the screenplay referenced America’s still-controversial bombings of Japan. In an earlier draft, a Japanese scientist played by Ken Watanabe “gave a speech lasting around one minute. It described how his father had been injured in the [bombing of Hiroshima] and had regained consciousness among bodies burning in a schoolyard. Following the DoD complaint, dated February 2013, the monolog was removed and the final movie only contains a brief scene in which Watanabe shows a U.S. Navy commander his father’s watch stopped at 8:15, the time of the explosion.” One of the aforementioned memos printed the DoD’s objection as follows: “If this is an apology or questioning of the decision to bomb Hiroshima and Nagasaki, that will be a showstopper for us.”6 No information appears to exist as to whether the Pentagon influenced Godzilla’s ending, though it’s possible any denouement wherein the military fails to save the city from the bomb—and the consequences of the bomb—wouldn’t have been accepted.
Dilution of nuclear dialogue wasn’t the only requested change. In early drafts, Godzilla’s protagonist—a married Navy lieutenant—was deemed not likable enough. By contrast, his final screen version is a poster boy ideal: a muscle-bound soldier who’s all smiles with his family (there’s a reunion scene early on that’d validate criticism of Spielberg’s sentimentality were it directed by him) and who throws himself into one perilous situation after another. Fellow servicemen accommodate the hero, allowing him to join missions of which he isn’t a part, the collective cooperating with mutual respect. U.S. Navy Captain Russ Coons told the press: “Our hope is—the demographics for this audience are roughly 14-to 18-year-old teenagers who are watching movies—they are going to take their family to this film and they’re going to walk out of the theater and say: ‘You know, I never knew the Navy was such a sophisticated, professional organization; […] I never knew that, and maybe it’s something I want to do with my life.’”7
Godzilla (2014) is not unique to Hollywood-U.S. military collaborations; historians such as Lawrence H. Suid and Matthew Alford have extensively documented the Pentagon’s history of cooperating with studios in exchange for positive portrayal of the Armed Forces and American military operations both past and present. (Ridley Scott’s 2001 Black Hawk Down underwent numerous script revisions, and the DoD refused to assist Terrence Malick’s 1998 The Thin Red Line due to an unflattering depiction of soldiers.)8 Edwards’s film likewise doesn’t stand out in the greater Godzilla franchise simply for having a military focus: three Japanese features directed by Masaaki Tezuka—2000’s Godzilla vs. Megaguirus, 2002’s Godzilla Against MechaGodzilla, and 2003’s Godzilla: Tokyo S.O.S.—followed soldier protagonists. What ultimately distinguishes this blockbuster is another example of its fumbled attempt at poignancy.
Godzilla is the series’s “answer” to the post-9/11 American zeitgeist. Released thirteen years after the fall of the Twin Towers, the film uses destruction scenarios intrinsic to monster movies to create imagery recalling what is often described as America’s most traumatizing day since Pearl Harbor. In one moment, a disabled fighter jet crashes into a skyscraper, gouging out part of the building’s infrastructure in a shower of fire and debris (which Edwards smartly photographs from the perspective of a civilian on the ground). In another, the wreckage of a downed airliner is found in rural America (à la United Airlines Flight 93). And in the denouement, firefighters—like their September 11 counterparts—search the rubble for survivors.
Even more so—and fittingly—Godzilla visually imitates the War on Terror that followed 9/11 and which was ongoing—and thus more relevant to moviegoers and filmmakers alike—in 2014. Contemporary releases such as Kathryn Bigelow’s The Hurt Locker (2009) and Clint Eastwood’s American Sniper (2014) addressed the U.S.-Middle East conflict via stories about soldiers in combat and/or reintegrating into society. Edwards’s approach is different: using familiar images and the occasional suggestive line to transport the war to the United States. Recalling studying photographs of Iraq and Afghanistan with his crew, Edwards stated: “It’s so scarred in our minds that as we are creating the movie, we are getting all of those reference images and it’s nearly impossible not to be influenced by them.”9
Although not explicitly stated, Godzilla’s main character, a specialist in disarming explosives, is implied to have returned from fourteen months in the Middle East. (His father cynically comments that the “bomb business” must be good “these days.”) Our hero encounters troops marching through demolished, dusty areas resembling wartorn cities. And in one of the film’s many striking shots, Army vehicles race across a barren desert—set in Nevada but recalling the Middle East. Edwards shoots these scenes with care, though he shies from confronting the war and any of its correlating issues, never addressing, for instance, foreign policy, the military-industrial complex, American society’s divisive attitude toward the war, or PTSD. (To be fair, any of the above surely would’ve cost the film support from a military that, as established before, squirms at criticism even of its past.) What’s more, the decision to connect the enemy monsters to nuclear energy deprives the film of a stand-in for what U.S. soldiers have recently fought against and what U.S. civilians after 9/11 feared. (By contrast, Steven Spielberg’s 2005 War of the Worlds captured civilian paranoia in a scene where children find themselves in the midst of an alien attack and ask, “It is terrorists?”)
On occasion, Edwards squeezes in something thoughtful. The protagonist’s boy asks his father if he’ll still be home in the morning; when reunited after the finale, the latter appears thoroughly exhausted—perhaps the most resonant moment of someone having endured a harrowing experience. But these are minor moments too few in number. Godzilla replicates wartime images without being about the war itself, surrendering commentary in favor of a presentation that no doubt pleased its military advisers. Eastwood’s American Sniper used a controversial person to address the brutality and dehumanization of war—the PTSD inflicted on soldiers, the guilt associated with killing, the effect changed personalities have on soldiers’ loved ones. Godzilla opts for simple heroics. Troops are shown as fearless, efficient, and perpetually coordinated, operating with precision even when their superiors thrust them into ill-advised strategies. When, in the climax, a group of detonation specialists fails to deactivate the warhead, they promptly transport it to a boat, everyone carrying out their part without hindrance or disagreement. And when they perish, it’s in the effort to fulfill their task. “[W]e’re used to seeing Godzilla movies where the military fails because they’re stupid,” genre historian David Kalat told this author in a 2016 interview, “but seeing them fail but be heroic while failing is new.”10
There are other timely images. Godzilla’s mid-movie arrival in Hawaii triggers a tidal wave allegedly patterned after the 2004 Indian Ocean tsunami; following that are shots of FEMA tents and workers; a Muto attacking a Japanese power plant from underground recalls the Fukushima triple disaster of 2011. (Edwards claimed the latter tragedy occurred “[a]s we were writing the film […] and we had to make the decision: Do we stay away from that or do we acknowledge that you’ve opened this Pandora’s box of nuclear power, and when it goes wrong, it really does go wrong?”)11 In line with the mimicry of 9/11 and the War on Terror, Godzilla doesn’t comment on these catastrophes; it doesn’t respond as Honda’s original responded to nuclear proliferation. The visuals, modeled as they are on real-life events, lack the substance needed to dramatically register, and the film at best pays lip service to a few ideas. Still, the attempt to say something is admirable; and the time capsule imagery distinguishes the 2014 Godzilla from other entries in its franchise.