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Fantasia 2022 Review: The Breach (2022)

The Breach is the second film by Rodrigo Gudiño, founder and president of Rue Morgue magazine. Back in 2012, Gudiño made his filmmaking debut with The Last Will and Testament of Rosalind Leigh: a quietly haunting meditation on family ties and Catholic guilt that follows a grieving son as he is stalked by a shadowy presence lurking in the labyrinth home that once belonged to his recently deceased mother. It has taken a full decade for Gudiño to make his sophomore feature, a Lovecraftian police procedural that offers plenty to enjoy – but never quite lives up to its predecessor. Our Culture reviews the film here as part of its selection from the 2022 Fantasia International Film Festival.

Based on Nick Cutter’s Audible Original of the same name, The Breach follows John Hawkins (Allan Hawco), a small-town cop soon to leave for the big city. But before he can put rural life in Lone Crow behind him, he has one last case to crack: a horribly disfigured body (with no bones and extra fingers) has washed up on the shore of the Porcupine River. The body is assumed to be physicist Dr Cole Parsons (Adam Kenneth Wilson), who recently took up residence in a crumbling house hidden deep in the forest that is only accessible by boat. Accompanied by local coroner Jacob Redgrave (Wesley French) and charter-boat captain Meg Fulbright (Emily Alatalo), Hawkins sets out for the isolated building in the hope of finding answers. Instead, he finds a strange machine in the attic from which all manner of cosmic horrors are soon to be unleashed.

As that synopsis suggests, one of the most interesting things about Gudiño’s second feature is its genre hybridity. Like many Lovecraftian horror films, it is perhaps best described as a blend of horror and science fiction – but it is also by turns a police procedural, a murder mystery and a siege thriller. These varied genre elements make The Breach feel refreshingly novel at its outset, and its focus on an ordinary cop forced to contend with truly extraordinary events plays like a tribute to the films of Larry Cohen. But a less welcome familiarity begins to creep in as the narrative progresses into its second act, where the film inevitably comes to recall any number of other movies that draw inspiration from Lovecraft such as From Beyond (1986), Prince of Darkness (1987), The Void (2016), Annihilation (2018), Color Out of Space (2019) and even The Incredible Melting Man (1977).

So the screenplay – penned by Ian Weir and Cutter himself – is a little too derivative, and there are some further flaws in the writing. The film is heavy on superfluous explanatory dialogue, which is somewhat ironic for two reasons. First, The Breach’s obvious evocations of films like From Beyond and Prince of Darkness will mean that genre-literate viewers will already have a rough idea of how the plot will unfold. Second, it never fully reveals its secrets anyway, leaving several questions unanswered at its conclusion. This ambiguity is thought-provoking and preferable to a neat ending designed to tie up loose ends, but renders some of the earlier exposition a little needless.

Another problem arising from the screenplay is a lack of thematic or subtextual heft. Many of the characters here have some kind of inner conflict or motivation, but none of them build to a satisfactory conclusion. Really, the message at the centre of The Breach is one common to all ‘mad scientist’ movies: that humankind shouldn’t meddle with things it doesn’t fully understand. It’s an evergreen theme (and here related to a thoroughly modern scientific invention), but one that feels a little empty in the twenty-first century without some fresher subtext to support it.

With all that said, though, there’s plenty to enjoy here. Cinematographer Eric Oh gives the film a distinct visual style, and particularly intriguing is the lighting used for scenes set in the attic that houses the mysterious machine at the centre of the narrative. The room is bathed in pale pinks and soft greens that emanate from the contraption and its control terminal, bathing the frame in tones reminiscent of the primitive Technicolor process used for horror films in the early 1930s – including one of the earliest mad scientist movies, Warner’s Doctor X (1932). It’s a clever homage to the horror of decades past.

And the film is certainly committed to a pleasingly retro style in its extensive use of practical effects work. Paying tribute to the likes of Rick Baker, Rob Bottin, Tom Savini, Chris Walas, Stan Winston and other special-effects pioneers of the 1970s and 1980s, Daniel Baker’s prosthetic and creature effects fill The Breach’s third act with truly disgusting, gooey imagery that will delight any fan of classic body-horror. As long as they have patience, that is; the film’s more visceral genre thrills take a while to arrive, but they are more than worth the wait. And when the screen is filled with face-melting practical effects, it’s thankfully quite easy to forgive that The Breach never quite delivers on the promise of Gudiño’s debut.

U.S. Girls Releases Video for New Song ‘So Typically Now’

U.S. Girls, the project of experimental pop artist Meg Remy, has returned with a brand new single. It’s called ‘So Typically Now’, and it features vocals from Kyle Kidd. Check it out via the Meg Remy-directed video below.

U.S. Girls released their last album, Heavy Light, in 2020. They’ve since shared the holiday song ‘Santa Stay Home’ as well as a cover of the Birthday Party’s ‘Junkyard’. In 2021, Remy published her debut book, Begin By Telling.

Casinos: Ever-Evolving Entertainment Hubs

Gambling is one of the oldest and most popular entertainment forms in the world. It’s perhaps no surprise then that casinos have become important entertainment hubs at the heart of society. While these century-old venues have changed over the ages, they’ve withstood the test of time and remained relevant to numerous generations, despite technological and cultural changes.

A mutable entertainment form

Ever since casinos were first invented in the 17th century, they have been associated with the upper classes and the bourgeoisie. Over the years, casinos have become synonymous with glamour, luxury, and stardom. Nonetheless, casinos are essentially an unparallel form of entertainment capable of adapting to any time and age.

For instance, nowadays, casinos have entered the digital space and become one of the leading online home entertainment forms around the world. Casinos and game providers have created new variations of classic games allowing users to access countless virtual rooms inspired by different themes and tropes. The increasing popularity of online casinos has even led to the creation of detailed guides that help players take advantage of promotions, and exclusive offers, and find gambling platforms that better suit their preferences. All this while reshaping what the gambling experience is and once again adding to casinos’ cultural significance. Nonetheless, this hasn’t always been the case.

Casinos over the ages

In the 20th century, with audiovisual entertainment formats on the rise, television and cinema gained the powerful ability to create icons and superstars, but also portray different activities in specific lights and granting them cultural meanings. Casinos were no different and the extensive use of these places as settings for some of the biggest movies in history led to the creation of a widespread notion of what casinos looked like and what they symbolised. All-time classics such as Casablanca or Dr No immortalised casinos and forged the link between casinos and glamour, mystery, action, suspense, and romance.

However, in the 2000s, and as casinos were at the peak of their popularity, the notions relating to these places were challenged. Pop hits such as Poker Face and Waking up in Vegas offered a more relaxed and less serious image of casinos when compared to classic gambling tunes, including Luck Be a Lady or Viva Las Vegas. Simultaneously, the Ocean’s and Hangover sagas helped associate casinos and humour, portraying these places as fun and not as tense and dramatic as previously conceived.

In the digital age and as the online world has become a powerful tool to reshape classic industries and the perceptions around them, it has been possible to further expand casinos and their cultural significance. In fact, online casinos have been able to incorporate all cultural aspects often associated with casinos, whether it be the seriousness, the drama, the glamour, or its purely entertaining nature.

Nonetheless, and as mentioned above, casinos and gambling are an ever-changing cultural symbol and so going forward, and with the help of technological advances, casinos will certainly once again be reshaped, their meaning expanded, and they will ultimately be perceived in a different light by future generations.

Overcoming gaming addiction with GamStop

GamStop is a free service that allows gamblers to control their own gambling addiction. Most players prefer non gamstop casinos, but it is not possible to register an operator in the UK without using this programme. GamStop has advantages and disadvantages – certainly its help in getting rid of gambling addiction is undeniable, but it is not a panacea.

What is GamStop: details

Online gambling is rapidly gaining popularity in all countries, with players from the UK long considered to be among the most gambling-addicted. Consequently, the number of people for whom gambling addiction has become a significant problem is also increasing. GamStop’s multi-operator scheme is designed to protect players from this kind of unpleasantness, while not restricting freedom – it is up to the individual to recognise their too strong attachment to gambling. The UK’s National Health Service says around 400,000 people in the UK need help for their gambling addiction.

GamStop was started over 4 years ago, under the jurisdiction of The National Online Self-Exclusion Scheme Limited (UKGC). It is an independent platform that invites gamblers to make their own adjustments and use the self-exclusion method. The controlling organisation has the main aim of banning fully addicted gamblers from online casinos. In addition, all users receive debt, practical and moral support.

The programme was launched in 2018. Initially, the registration of operators with a UK licence was advisory, but from 2020 it became mandatory. In other words, one of the positions of effectiveness of the service is the operator’s actions. The use of any online casinos registered in the UK involves controlling gambling addiction.

How it works

This programme is designed to ensure that gamblers with a gambling addiction are not adversely affected. In general terms, the service offers two-step help:

  • support for vulnerable gamblers;
  • Self-exclusion in cases of severe addiction that the person cannot cope with on their own.

The first case involves compulsive gambling. If such symptoms are present, a player registered with GamStop can receive counselling and assistance from UKGC representatives. In the second case, there is a radical cure for the addiction by making settings for self-exclusion from certain gaming sections or by blocking access to the online casino.

GameStop workflow: stages

Protecting players from addiction involves the following positions

  • Operator assistance;
  • The actions of the gambler;
  • The program structure of the service.

Operator assistance. All British-licensed online casinos are required to register with the GamStop programme. The process involves filling in the relevant form and taking out a paid subscription. The operator then has full access to the player’s personal details and is required to identify all player activity. The software algorithm determines whether an addiction exists and the gaming service provider controls the rest of the steps to help the addicted user.

Gambler’s actions. All online casinos in the UK offer the GamStop service – this service is available on the home page of the website. The player can read the terms and conditions and make self-exclusion settings – for example, set a timer to block any sections of the games or access to the online casino in general. The self-exclusion periods are 6 months, 1 year and 5 years.

The software structure of the service. There is a special algorithm, providing for cross-checking of data provided by operators, and information that a player specifies when registering at GamStop. Confirmation of gambling addiction is considered to be the coincidence of the information from both parties. In this case a gambler will be blocked in GamStop.

Effectiveness of using GamStop

The programme definitely works and can help gamblers who have self-diagnosed a gambling addiction and want to cope with it. GamStop is also effective in terms of supporting all UK operators, which is important – players can get help on any of the resources, choose a self-exclusion activation period and ask for support.

But there are some negative aspects that call into question the effectiveness of the platform:

  • Online casinos in other countries are available to UK subjects. For example, a player from Britain can join Milky Wins Casino and play without restrictions.
  • A minimum of 6 months is too long for self-exclusion.
  • Registering a new account. This is legally prohibited, but one of the available circumvention options is to create a new profile for someone you know or have a family member.

In conclusion, it should be noted that GamStop is only effective for gamblers who are fully aware of their addiction and really want to get rid of it. Otherwise the service won’t work after all, as there are various ways around it.

A.O. Gerber Announces New Album, Shares Video for New Song ‘Hunger’

Los Angeles-based artist A.O. Gerber has announced her sophomore album, Meet Me At the Gloaming. The follow-up to 2020’s Another Place To Need will be out on October 14 via Father/Daughter Records (US) and Hand In Hive (UK). Today, Gerber has shared the new song ‘Hunger’, alongside a music video directed by Vivian Wolfson. Check it out and find the album’s cover art and tracklist below.

“This song sort of wrote itself in the midst of a really devastating fire season in LA,” Gerber said of ‘Hunger’ in a press release. “I’d been thinking a lot about the opposing forces of desire and negation, all the different ways we both consume and restrict as individuals and as a culture. I’ve spent so much of my life vacillating between these polarities, making myself small physically and spiritually. I haven’t always had the ability to critique that impulse in myself but it felt good to do that here.”

“This song is lyrically heavy, so I knew I wanted the video to poke a bit of fun at itself,” she added. “All I told Vivian (the director, who — let it be known — graduated high school less than a month after we filmed) was that I wanted cake to be shoved in my face at some point. From that she came up with this absurdly stunning set design and concept. Everyone on the crew put so much heart into it. I’ve never laughed so much on set.”

Meet Me At the Gloaming Cover Artwork:

Meet Me At the Gloaming Tracklist:

1. Disciple Song
2. Walk In The Dark
3. Looking For The Right Things
4. You Got It Right
5. Mount Washington Phone Company
6. Hunger
7. For
8. Just As A Child
9. Noon Of Love
10. PFS
11. What Are You Reading?
12. Only Myster

Built to Spill Share New Single ‘Spiderweb’

Built to Spill have dropped ‘Spiderweb’, the latest single from their forthcoming album When the Wind Forgets Your Name. It follows the previously unveiled tracks ‘Gonna Lose’, ‘Understood’, and ‘Fool’s Gold’. Check it out below.

When the Wind Forgets Your Name is scheduled for release on September 9 via the band’s new label home Sub Pop. It’s the first Built to Spill LP since 2015’s Untethered Moon.

Militarie Gun Share Cover of John Lennon’s ‘Gimme Some Truth’

Militarie Gun have returned with a cover of John Lennon’s 1971 song ‘Gimme Some Truth’. It marks the band’s first new material since their 2021 EPs All Roads Lead to the Gun and All Roads Lead to the Gun II as well as the Dazy collaboration ‘Pressure Cooker’. Give it a listen below.

‘Gimme Some Truth’ is taken from Image Comic’s What’s The Furthest Place From Here Deluxe Issue 6, which includes a split 7” featuring Militarie Gun’s John Lennon rendition and Gulch covering the Pixies. “I’ve always felt a connection to this particular song but I had never really intellectualized it,” vocalist Ian Shelton commented in a statement. “Once I started sending this cover to friends, people were pointing out that the things he’s singing about are the same stuff that I’m always talking about. My main gripe in life is typically contradiction and hypocrisy— whether it be from politicians or peers—I hate seeing someone’s mouth running but their actions doing the opposite.”

Hudson Mohawke Shares New Singles ‘Stump’ and ‘Dance Forever’

Hudson Mohawke has shared two new tracks: ‘Dance Forever’ and ‘Stump’, the latter of which is accompanied by video directed by @kingcon2k11, with AI by Roope Rainisto. They’re set to appear on his forthcoming album Cry Sugar, which was announced with the singles ‘Bicstan’ and ‘Cry Sugar (Megamix)’. Check out the new songs below.

Cry Sugar is slated for release on August 12.

Alex G Releases Video for New Song ‘Cross the Sea’

Alex G has previewed his forthcoming album God Save the Animals with a new track, ‘Cross the Sea’. It follows the previously released singles ‘Runner’ and ‘Blessing’, both of which made our Best New Songs segment. Check out ‘Cross the Sea’, along with a video by Elliot Bech, below.

Save the Animals, the follow-up to 2019’s House of Sugar, is due for release on September 23 via Domino. Alex G made his TV debut last week, performing ‘Runner’ on The Tonight Show.

Why Bonnie Unveil New Single ‘Nowhere, LA’

Why Bonnie have released a new single, ‘Nowhere, LA’, the latest preview of their forthcoming LP 90 in November – out August 19 on Keeled Scales. It follows previous entries ‘Sailor Mouth’, ‘Hot Car’, ‘Galveston’, and the title track. Take a listen below.

“Inspired by a true story of breaking down in the middle of nowhere Louisiana with an ex, this song is about looking at a relationship in the rear view mirror,” the band’s Blair Howerton explained in a statement. “Once you’re further away from a place, you can see it all more clearly and with a bit more understanding.”