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Watch the Trailer for New Brian Wilson Documentary ‘Long Promised Road’

A new trailer for the upcoming documentary Brian Wilson: Long Promised Road has been unveiled. Watch it below.

The film was directed by Brent Wilson (no relation) and features the Beach Boys co-founder in conversation with longtime Rolling Stone journalist Jason Fine as well as appearances from Al Jardine, Bruce Springsteen, Elton John, Nick Jonas, My Morning Jacket’s Jim James, Jakob Dylan, Foo Fighter’s Taylor Hawkins, and more. It comes out in theaters and VOD on November 19, coinciding with the release of Wilson’s new solo piano album At My Piano.

Shygirl Releases Video for New Song ‘CLEO’

Shygirl has dropped a new song called ‘CLEO’. Her second single of the year following the slowthai collaboration ‘BDE’, the track arrives with an accompanying video directed by Trinity Ellis. Check it out below.

Last year, the UK artist released her Alias EP, which we named one of the best EPs of 2020. Earlier this year, she joined Mura Masa on the Dawn of Chromatica remix of Lady Gaga’s ‘Sour Candy’.

Artist Spotlight: Geese

Brooklyn band Geese formed while its five members – vocalist Cameron Winter, guitarist Gus Green, guitarist Foster Hudson, bassist Dom DiGesu, and drummer Max Bassin – were in high school, writing, practicing, and recording in the basement home studio that they lovingly dubbed The Nest. Though they bonded over their shared love of classic and alternative rock, bands like Led Zeppelin and Radiohead and Nirvana, in recent years their interests expanded to the new wave of post-punk and art-rock represented by acts like black midi and Squid. All those influences come together on their upcoming debut album, Projector, which they made between junior and senior year after a couple of unreleased projects that taught them the basics of self-recording, using sneakers as mic stands and blankets draped over their amps.

Within months of uploading a track called ‘Low Era’, Geese suddenly found themselves having meetings with their favorite indie labels all while completing their final year of high school. They signed to Partisan Records/PIAS, home to the likes of IDLES, Fontaines D.C., and Chubby and the Gang, and released their first single, ‘Disco’, this June. Clocking in at nearly seven minutes, the outstanding and ambitious track was enough to make Projector, which is out this Friday, one of the most anticipated rock debuts of the year. Along with the follow-up singles, including the official version of ‘Low Era’, it’s fairly representative of the album as a whole, though hearing the way the group plays with dynamics all the way through – like how the frenetic outro on ‘Fantasies/Survival’ leads to the dreamier ‘First World War’ – makes the experience all the more thrillingly cathartic. It’s an intensely feverish document of an uncertain time in the band’s lives, and if its restless spirit is any indication, whatever direction they take next is bound to be just as exciting.

We caught up with Geese’s Cameron Winter and Dom DiGesu for this edition of our Artist Spotlight interview series to talk about their influences, the making of their debut album Projector, and more.


Do you mind sharing some of your earliest memories of enjoying music? Was music one of the first things you bonded over as a group?

Dom DiGesu: We were all into music separately at first, because we were all doing these music programs after school. That’s how me and Foster met, and it’s also how Max, Cameron, and Gus got closer, because they already went to school together. Doing those Led Zeppelin covers and the Rolling Stones covers when you’re like 10 years old is a perfect little memory I have of being with Foster in [the after school music program] School of Rock. I definitely knew I wanted to do something with music at that age. It was too much fun.

Cameron Winter: We all did that sort of rock cover extracurricular as little kids. So yeah, it was probably the same for me. But other than that, I remember just being really into, like, The Killers and Keane and Ben Folds as an eight year old, and stuff that my dad would play on road trips.

You mentioned those classic rock influences, but you’ve also talked about how you were listening to a lot of contemporary post-punk while making the album. Are there any artists that you’re into now that maybe don’t directly influence your sound but have shaped how you view music? Stuff people may not expect from listening to the album.

DD: With the bass lines, I take a lot of influence from classic rock stuff, it has that background and context, but it also has the funk and jazz stuff that I was doing in school and the new post punk stuff we were listening to when we wrote the album. So it’s just building off of what I already knew, and then adding on other genres’ elements.

CW: I’m trying to think of like a weird influence. I mean, we all have different weird influences. In terms of things that influence us all, we kind of always have to circle back to prog rock and classic rock – that stuff is what we built our understanding of rock music on from a very young age. But I mean, I was just listening to this –

DD: Cameron, I saw you were listening to some 700 monthly listener thing this morning. I’m a little spy when it comes to the Spotify friends list.

CW: [laughs] Oh, this morning? You caught me listening to Hiroki Ishiguro, my man.

DD: I didn’t know what that was. I’m gonna listen to it later.

CW: It’s whack. It’s definitely just like comfort music. I listen to all this sort of nostalgic Japanese electronic music –

DD: All of the songs have under 1000 plays. How did you find that?

CW: I was listening to this crazy compilation of Japanese pop from the CD era, Heise No Oto, I think it’s called. It’s okay, but –

DD: [laughs] It’s okay.

CW: Well, but there’s two or three songs that are crazy. Like, there’s this dude, Keisuke Sakurai, he has this deep house album that I had to like hunt for on the internet, so you know it’s good. You can’t find a YouTube link. It’s not that good, but it’s really weird because it’s like, Buddhist chant but also a deep house thing. He’s got this thing in the background, these eight-minute songs where it’s just like [makes percussive sound] and then over the back he’s just nonstop like [mimics chanting] for seven minutes. I just heard one of those songs and I was like, “This is insane. This is so fucking cool.” And then I listened to an album and it’s that for 50 minutes.

DD: Wow.

Do you all go out of your way to find the most obscure music?

DD: Honestly, I probably do it the least. Everybody tries to find the most obscure shit ever just to show everybody else the next day.

CW: [laughs] It’s true. You know what you like, though. You don’t need that pretentious sort of –

DD:  I never had the urge to find more stuff like you guys did. I mean, I do, don’t get me wrong –

CW: No, you do. You show me cool stuff.

DD: No, I go hunting, but you guys find some whack shit.

CW: Foster’s recommendations to me, I don’t think he’s ever missed a single time with an album that he’s recommended to me. That dude crate digs – whatever the internet equivalent of that is.

DD: For a couple of years, Foster used to listen to a different album every single day. He did that for like a couple years throughout high school. And every day I would be like, “Yo, Foster, what album are you listening to today?” And he’d do this whole thing about this 40-minute album he’d found on Rate Your Music.

CW: Essentially, we all sort of became music nerds together.

You had an EP and a record that were removed from the internet before focusing on this as your official first album. What are some of things that you learned during that process that you carried onto Projector?

CW: Before we were working on Projector, we were going in a direction that was very electronic, almost. We used to have two synths on stage – this is when we were like 15. Because we had spent all this time playing rock standards together as little kids and we had a decent amount of know-how – we didn’t really know how to record but we were working on it – we were just trying to break away when we did our own stuff and make this sprawling, like, “We’re gonna make the craziest shit a 15-year-old band has ever made in in the history of the world.”

DD: We kind of went in over our heads and made some psych prog stuff that didn’t make sense and didn’t sound that good, but…

CW: We kinda knew it.

DD: I mean, we liked it at the time. But we took it down because we thought that the Projector run would be a good fresh start, especially because it was like, if we’re actually going to focus on music instead of having it be like an after school or weekend-type friend thing, we might as well start with a clean slate and let everything speak for itself. We don’t play the old stuff, we don’t rehearse them, it’s not like they’re in our repertoire at all, but we used one song from 2017 for a B-side on a vinyl, and that’s the most that you’ll see from them probably.

How do you look back on the process of making the album and everything that went into it?

CW: We were working so hard on it because there was an intense time limit in terms of: we have to do this before we go to college. I don’t know, it’s sort of nice to look back because you really didn’t think anyone would fucking listen to it. This cannot be overstated: we thought that this was for fun, randomly, and this was just going to, at the absolute most, at least for me – other people had higher ambitions in the band, maybe, especially Max, he was like, “This is good, this is gonna get something” – but I was just like, “This might get pressed for like 250 copies maximum, we might get a four figure advance that we could split between us.” That was my highest ambition for this record, because we had no experience with the music industry whatsoever. It was this far away thing that you had to just grind for like 10 years to even be a part of, or get insanely lucky. I always just thought that that was never gonna happen, especially not if we had less than a year before we wouldn’t, like, maybe never see each other at the same time again. It was really just for the love of making something.

DD: Yeah. Like a final high school project.

How does it feel different from a high school project now?

DD: Now that the record label’s involved and stuff like that, we’re taking it way more seriously, I’d say, for sure. We would be rehearsing maybe once a week in like 2019, but now we have a full schedule mapped out, we have a manager scheduling everything. We’re very on top of our shit now.

CW: We have to. And that’s sort of the thing that scares me about – you talked about nervousness about putting it out – this is something that we made with no consequences in our heads whatsoever. If it fails, that’s what we’re expecting, so there’s nothing that can go wrong. But now there’s like a team of over 100 people who are trying to peddle this thing that we made where we were absolutely like “We’ll do whatever we want, and if it’s good, maybe we’ll get like $500 or something like that.” So that’s a little nerve-wracking retrospectively, but I think it’s gonna be okay.

Could you talk a bit about the story behind the cover artwork and how it’s connected to the ideas that informed the album?

CW: It started out with a dream – I can’t even remember at this point, it was so long ago. But I remember being sort of obsessed with this idea of having a masked figure, so I was picturing like a Majora’s Mask, the Zelda shit with the bug eyes. I was like, I’ll make something sort of like that, so I made a mask out of a cardboard and bought two stick-on closet lights from Lowe’s and stuck them on to make these bug eyes. And then Foster put the mask on and took off his shirt and we went into the freezing cold in the middle of December with a camera, and we were like, “Foster, strike a weird pose!” And he didn’t get it right for a little while, but then he got the arms dangling around him like contorted, and I was like, “That’s really cool.”

DD: The story that Cameron just told was our first time shooting it, we ended up shooting it twice or three times, I think. And it ended up snowing the last day, so that’s why the ground’s all snowy and stuff, so Foster really did just get in the snow with no shirt at like 2am. We had a professional photographer take it, and I think someone edited it a little bit to make it look cooler, but the photo is real.

Lyrically, the songs are quite narrative-driven but also conceptually abstract, which leaves them open to interpretation. Cameron, did you have a specific goal with this one when it came to the lyrics?

CW: Back in early high school, the songs would be these sort of all-encompassing, like singing about death and existentialism and stuff, and I was trying to make these broad-strokes messages that were really dark and edgy. And for this one, I don’t think I was ready to do like a soul-bearing thing that much, so I usually tried to inhabit maybe different characters or tell something that’s a little more grounded in the self, tell something that has less of an overarching conceptual theme that everything sticks to and more like a vignetted, small, low-stakes narratives.

One song that stood out to me as one of the more personal moments on the record is ‘Exploding House’, in terms of expressing uncertainty about the future and how it seems to reference The Nest, which is what you call your practice space. Dom, since the other members aren’t here, can you speak to whether that was a song you all resonated with for that reason?

DD: ‘Exploding House’ is probably one of the last songs we did, if not the last. When Cameron came back with the lyrics, the nest line was really cute, we were like, “Oh, that’s nice.” But as time went on, every time I hear you sing it, it hits, low-key. It makes me think about it, gets me in my feels.

CW: I didn’t even mean the nest like the basement.

DD: Yeah, I know you didn’t, that’s the thing.

CW: That was definitely one of the ones where I probably borrowed more from my own personal experience. Just really not feeling ready to be anything close to an adult – ‘cause like we said, success was this sort of distant, impossible thing, and I was going to college for Communications, which I’m sure would have been fun. But I didn’t really know what, besides music, I was good at or wanted to do or wanted to improve at.


This interview has been edited and condensed for clarity and length.

Geese’s Projector is out October 29 via Partisan Records/PIAS.

5 Tips on Mastering Online Gambling – How to Play Like a Pro

The popularity of land-based casinos will never fade away, but online casinos have accepted the role of a convenient and versatile way to gamble. The variety of games available online cannot be compared to the regular slot machines or poker games at a regular casino spot. Of course, a traditional casino gives you a cinematic atmosphere the moment you enter, but people tend to opt for a virtual option, playing from the comfort of their home.

Before you start, make sure you understand every single bit, from choosing a casino to knowing your limits. It should be a way to destress and test your luck without expecting too much in return. This article will guide you through several steps you should take to make gambling enjoyable. 

Pick The Right Online Casino

Choosing the right platform can be overwhelming, especially if you have no previous experience. If you haven’t played online before, you probably won’t be able to tell the good from the bad. The first thing you should do is look for casino websites that are transparent with licenses and permits. That is how you recognize a legitimate website with a clear offer for its visitors. Another way is to look at the reviews of each website, their pros, and cons. Compare them and decide which one will give you a fair chance to win.

The number of online casinos grows by the minute. Companies are constantly competing with one another to attract customers. You will surely find what you are looking for because the online casino list is endless. Take your time with picking a reliable website to avoid any misunderstanding.

Set Your Budget

Do you have a good amount of money set aside for leisure? Are you willing to deposit with a mindset that you are probably going to lose that same amount? Losing is a large part of all this so be prepared. Then you are a step closer to gambling. Make sure you take care of your bills and daily expenses before playing. Never jeopardize your life for a moment of fun. 

Whether you have $10 or $1000 for online gambling, the rule must be the same – never go over the established budget. It should be in the back of your mind at all times. Also, the way you make your deposit varies from one casino to the other. Take a look at different casino payment methods before making a deposit. Each method has its benefits depending on what you’re looking for and what the country you live in has made available.

Use All The Bonuses

Never shy away from using up all the promotions and bonuses when playing. Casino sites are continuously working on new and innovative offers both for the newbies and the experienced players. If you are just starting your casino adventure, you will be surprised by how many “Welcoming” and “No Deposit” bonuses there are in the virtual gambling world. That way you don’t lose your money from the start. These incentives are a convenient way to introduce yourself to the games without breaking the bank.

One Game At A Time

Playing several different games simultaneously sounds fun and dynamic but in practice, it is extremely hectic. You try to focus on various games, from slots to cards and end up losing because you couldn’t concentrate on each one fully. You end up disappointed and wished you hadn’t played in the first place.

The only way to increase your chance of winning is to shift your attention to one game rather than several. Get familiar with the rules and keep track of how the game works. Put your skills to the test and don’t rely solely on luck. When you know you did your best at understanding the game, you either win or at least enjoy the time spent on gambling.

Play Responsibly

This section is closely related to setting a budget for gambling. Set a rule for yourself that you won’t go over your limit at any moment. Casino games grab your attention to invest more of your money because it always looks like you’re closer to winning anytime soon. Don’t fall for this. Remain calm and collected and stop playing or else you will lose everything. 

Stretch your deposited money on a couple of game sessions. Have a daily limit so you can enjoy your time. If you are repeatedly losing then it is time to take a break and try out your luck the next day. Online gambling should be a fun way to spend your free time and not stress over how to win the big one. Self-control is key to avoid any unpleasantness and frustration.

The Takeaway

These tips are enough for a good head start both for beginners and players who haven’t had much luck so far. Follow these steps so you won’t feel guilty for investing a certain amount of cash in gambling. Start small and work your way up. Mastering the art of casino games takes time, patience but most of all self-discipline. It should be a form of entertainment and not a burden. Find a reliable casino website and start playing a game of your choice.

What Books and Movies Have Popularized Online Dating?

Online dating has been the subject of numerous books and films, helping this form of romance gain quite a bit of popularity since its inception. The way that movies and books have portrayed online dating has been somewhat detrimental but also beneficial, leading some people to use this method to find love using the net. Take a look at some of the best stories featuring online dating that have ever been put on film.

You’ve Got Mail

You’ve Got Mail was the first popular film to broach the topic of online dating. Starring Meg Ryan and Tom Hanks, this film featured two people using online dating to start a relationship with one another despite not fully investing themselves in it. In this film, Joe and Kathleen meet online ad develop a relationship, but they don’t know that they are not too fond of each other in real life. This is an interesting facet of online dating because it shows that you could live with someone next door and don’t even get to say “hello,” let alone get to know them and their personality. But then, when you register on a dating platform and meet this person online, you realize that this is what you’ve been looking for your entire life! People usually don’t meet on the streets in everyday life, so dating sites and apps come to the rescue. Nowadays, there is a huge selection of such sites for every taste, age, and interest. The Together2night site allows you to meet someone you crossed paths with in real life but did not pay proper attention to. The site has filters and geolocation, making it easy to find someone special in your area, maybe even living next door! Using online dating platforms like this one, you won’t have the same situation as Joe and Kathleen when you walk past your potential mate on the street.

Must Love Dogs

Must Love Dogs is another great movie about the vagaries of love and how online dating can help connect people who might seem too different to get along at first glance. As the movie title suggests, the film is about two people who meet on a dating site, but the caveat is that the woman suggests that any future suitors must love dogs. She meets a younger man, but neither one of them want a long-term relationship despite getting on well together. Must Love Dogs takes a roundabout way of getting to the genesis of their relationship, but it’s genuinely intriguing and shows that perhaps dating sites can help people find connections even if they do not seem right for each other at first.

Eurotrip

Although the teens in Eurotrip did not use an online dating site, the hint of a perfect relationship that permeated this film made more people want to try online dating than ever before. The story goes that a young man named Scott goes on an adventure with his three friends. He travels across Europe trying to get to the home of a beautiful young woman who he had accidentally spurned in a drunken rant, not realizing she was a woman at all. The story shows that it’s worth taking chances and getting out of your comfort zone, especially if you are thinking about using an online dating site.

Sex Drive

When you meet someone online for dates, the chances are good that they’ll want to meet up with you in person at some point. That is exactly what happens in Sex Drive, and Ian goes on a road trip with his friend to try and score. Things go crazy along the way, of course, but the film shows a good representation of what it’s like to meet someone, date them online, and then be overcome with desire!

Catfish

Catfish is an apparent documentary that follows a young man who starts a relationship with a woman on social media. Instead of finding out that she is the woman he had come to love from afar, it’s clear that she is not. The film follows the discovery of the deception, ultimately showing that some people are getting into online dating for attention rather than for a relationship. The film spawned a television show that uncovered others in these negative relationships.

Online dating can be a fun, fulfilling way to meet people who are interested in romance. These stories showed the good and bad sides of dating online, with the good parts outshining the rest. It’s clear that this format of romance is so popular because people genuinely enjoy the anonymity, haste, and accessibility of this method of finding love.

The Growing Popularity of VR Gaming

The Rise of VR Gaming

Virtual reality (VR) is a hot topic in gaming these days. Facebook released sixty new games for Oculus Quest this year, and two prominent VR games, namely: Quest 2, and The Walking Dead: Saints and Sinners, made over $10 million in sales this year alone. Sales of the Oculus Quest 2 headset were reportedly five times higher than 2019’s Quest 1headset. It would seem that VR gaming is finally coming in to its own.

What’s Behind the Sudden Growth Spurt?

Why the sudden surge in VR gamers? Arguably, the global pandemic is one of the main factors that has led to more people buying VR headsets and VR games. Global gaming revenue has seen a huge increase over the last 2 years. Social distancing, working from home, and lockdowns have left many people isolated and bored. What better thing to do then than get stuck into a video game, spin a few reels on an online casino game, or step into a virtual reality game that takes you on a wild ride? And now its just as easy to find an online casino real money game as it is to find an exciting VR game that suits your playing style.

Better Hardware

Another reason that VR gaming is finally starting to take is off is that the price of VR hardware has reached a point of mainstream affordability. In the early days of VR, only hardcore gamers were willing to spend hundreds of dollars on headsets that were, essentially, works in progress. Most people preferred to wait it out until the first few rounds of headsets had completed their cycles, knowing full well that if they bought an early headset, they would have to buy an upgraded version before their first headset even had a scratch on it.

Better Games

The trouble with gamers holding out for better, more affordable headsets, is that software companies are then reluctant to invest in creating VR games. With only a few truly excellent games to choose from, gamers were even more reluctant to invest in headsets. It is this ‘chicken and egg’ situation that has kept VR from reaching its full potential for such a ridiculously long time. Luckily, companies like Facebook have been willing and able to take the risk of making the much-needed investment in both games and hardware. And it’s beginning to pay off.

VR vs Video

Will VR gaming ever reach the heady heights of popularity enjoyed by video games such as Animal Crossing: New Horizons, or Call of Duty, or Fortnite? It’s not easy to predict. Even though there are more gamers throughout the world than there have ever been before, not all of those gamers relish the idea of stepping out of their comfort zone. And to play a VR game is to step out of a comfortable gaming chair and into an unknow vortex.

The difference between a video game and VR game is a matter of control. With video gaming on a PC, the gamer is bigger than the game. There is a comfortable distance between player and game, and the gamer has absolute control. With VR gaming, the gamer has to actually step into the world of the game. The gamer becomes part of the game, and by doing so the gamer can feel small and out of control. This feeling of smallness can lead to the gamer feeling vulnerable and scared. And the truth is that most gamers play games to escape feeling vulnerable and scared. Is VR, therefore, just a bit too real to be truly enjoyable? And on top of everything else, VR headsets are still renowned for causing the gamer to feel nauseous and dizzy.

A Long Road Ahead

There is no doubt, the rise of VR gaming well under way. Online casinos will soon feature a section of VR casino games, and social simulation games are sure to find their way onto the list of popular VR games. But will VR gaming become as popular as other forms of gaming? There’s probably quite a few more incarnations of headsets to come before VR gaming has a place in every household. However, after a pandemic that has fundamentally changed the way we travel and interact, VR headsets could provide us with a viable alternative to having to ever leave the house again.

The War on Drugs Release New Song ‘Change’

Ahead of its release this Friday (October 29), The War on Drugs have previewed their upcoming album I Don’t Live Here Anymore with the new single ‘Change’. The track follows the previously shared songs ‘I Don’t Live Here Anymore’ and ‘Living Proof’, both of which landed on our Best New Songs list. Check it out below.

I Don’t Live Here Anymore marks The War on Drugs’ first studio album in over four years, following 2017’s A Deeper Understanding.

SASAMI Announces New Album ‘Squeeze’, Shares New Songs

SASAMI has announced a new album called Squeeze, which will be released on February 25 via Domino. Along with the announcement, SASAMI has shared the dual lead singles ‘The Greatest’ and ‘Skin A Rat’, both of which come with accompanying visuals: ‘The Greatest’ video is directed by Jennifer Juniper Stratford, while the ‘Skin A Rat’ visualizer was created by Andrew Thomas Huang, who also designed the album’s cover artwork. Check them out below.

“This song is about how often the greatest, heaviest feelings we have for someone are in the absence of the realization or reciprocation of that love,” Sasami Ashworth said of ‘The Greatest’ in a statement. “Like power born out of a black hole. All fantasy.”

Both singles were recorded in Ty Segall’s studio in Topanga, CA and Log Mansion in Mt. Washington. ‘Skin a Rat’ features Dirk Verbeuren of Megadeth on drums and gang vocals from Vagabon’s Laetitia Tamko and actress and comedian Patti Harrison. According to Ashworth, the song is “a soundtrack to cathartic release of anger and frustration with oppressive systems and humans. Very nu-metal influenced. Wrote and demoed the whole song on my iPad with midi drums and hired an epic drummer to perform it live to tape.”

Squeeze will follow SASAMI’s 2019 self-titled debut and includes her previously shared rendition of the Daniel Johnston song ‘Sorry Entertainer’. Revisit our Artist Spotlight Q&A with SASAMI.

Squeeze Cover Artwork:

Squeeze Tracklist:

1. Skin A Rat
2. The Greatest
3. Say It
4. Call Me Home
5. Need It To Work
6. Tried To Understand
7. Make It Right
8. Sorry Entertainer
9. Squeeze [feat. No Home]
10. Feminine Water Turmoil
11. Not A Love Song

Aminé Drops Video for New Song ‘Charmander’

Portland-born rapper Aminé has shared a new single called ‘Charmander’, his first new music since the release of his 2020 album Limbo. The track arrives with an accompanying video directed by Aminé and Jack Begert. Check it out below.

“After the release of Limbo I took some time to experiment and challenge myself to create in ways I hadn’t before — exploring different textures and tempos without any expectations,” Aminé explained in a press release. “‘Charmander’ was the first product of that period that felt natural while still being at a completely different BPM than any of my previous work.”

Ibibio Sound Machine Share New Hot Chip-Produced Single ‘Electricity’

Ibibio Sound Machine have released a new single called ‘Electricity’, which was produced by Hot Chip. Give it a listen below.

“Even in trying times, ‘without love, there’s no electricity,'” the group’s Eno Williams said in a statement about the track. “This one started out as an idea to mix Afrobeat with Giorgio Moroder–style synth vibes. The end section with Alfred’s korego (Ghanaian 2-stringed folk guitar) solo was already there when we got into the studio, but then we added the big kick drum that happens underneath and Owen from Hot Chip’s crazy drum machine percussion at the end, which gave it a futuristic Afro feel when mixed with the more talking drum parts.”

Ibibio Sound Machine’s last studio album was 2019’s Doko Mien, which followed their 2017 record Uyai.