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Leading AI Voice Cloning Software

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Making a narration for any type of content creation is easy with AI text-to-speech tools. But the situation shifts once a project calls for characteristics of a specific voice. The challenge would even be doubled when it’s time to keep that voice consistent across various content. And realistically speaking, it’s impractical to keep hiring voice artists. Or pay for professional studio setups every time you need to record. That’s the reason why data shows that 2.3 million users worldwide turn to AI voice cloning software.

A distinctive voice is one of the hardest brand assets to replace. It’s literally the element that audiences can recognize with their eyes closed. However, with new AI tools popping up regularly, finding the right one is a challenge in itself. That said, we took the liberty of doing the dirty work. This guide explores the top AI voice cloning software options that capture natural, human-sounding voices.

Top Five Best AI Voice Cloning Software

ElevenLabs

ElevenLabs is one of the biggest names in AI voice cloning. Right off the bat, users can choose between two methods. For high-quality, high-speed voice generation, they can go with Instant Voice Cloning. But if there’s a need for hyper-realistic original voice replication, creators can opt for the Professional Voice Cloning. Either way, Elevenlabs can create voice clones from a sample audio file (uploaded or recorded). It accurately captures vocal traits and accents. This ensures natural results. Not robotic.

Key Features:

  • Analyzes and copies emotion, delivery, personality, and tone with precision
  • Extended control over clarity, energy, and pacing to match personal vocal style
  • Generate voice clones in more than 70 languages.

Pricing:

  • Free Package
  • Starter Package – $6 per month
  • Creator Package – $22 per month
  • Pro Package – $99 per month
  • Scale Package – $299 per month
  • Business Package – $990 per month
  • Enterprise Package – Customizable

Real Use Case:

YouTube content creators can clone their own voice once using Elevenlabs. Then, they can scale their production by creating narrations for updated explainer videos. All without returning to the recording booth.

Descript

AI voice cloning software
Image Credit: Descript

One of Descript’s newest AI tools is Overdub. A built-in feature for generating speech with a user’s own cloned voice. The workflow starts with a creator recording while reading the system-provided brief script. It’s capable of delivering clear, fluid, loud clone results that match most expressions, intonation, and pitch. What’s more, users can tap into Descript’s text-based editing when removing mistakes from a generated audio.

Key Features:

  • Supports more than 10 audio file formats
  • Making source-faithful pitch variation
  • Beginner-friendly with prompts and status updates

Pricing:

  • Free Package
  • Hobbyist Package – $24 per month
  • Creator Package – $35 per month
  • Business Package – $65 per month
  • Enterprise Package – Customizable

Real Use Case:

Live podcasts are prone to minimal factual errors. Instead of letting it slide, producers can use Descript’s Overdub. This allows quick cloning of the host’s voice and seamless replacement of the specific audio part.

Voice AI

AI voice cloning software
Image Credit: Voice AI

Voice AI focuses on real-time voice cloning. This makes it ideal for fast-paced projects, as it enables users to create voice agents for real-time conversations. Beyond that, it also has a standalone voice cloning feature. Like many other options, users just have to upload or record an audio sample. Using advanced AI, this tool can replicate actual inflection and vocal nuances from the source material. Creators would also benefit from its manual control options over adherence, creativity, diversity, guidance, and precision.

Key Features:

  • Replicating the person’s accent, intonation, nuances, and vocal patterns
  • Producing realistic audio from any text
  • Intuitive interface and no learning curve required

Pricing:

  • Free Package
  • Starter Package – $8 per month
  • Launch Package – $29 per month
  • Core Package – $99 per month
  • Scale Package – $330 per month
  • Business Package – $880 per month
  • Enterprise Package – Customizable

Real Use Case:

Gaming creators can provide a more immersive experience for viewers using Voice AI. It can help them switch between multiple character voices during live role-playing streams.

Resemble AI

AI voice cloning software
Image Credit: Resemble AI

Real voice creation is one of Resemble AI’s AI features. When working with an existing audio file, users can choose between Rapid Clone and Professional Clone. This ensures that the quality and speed of production match the creator’s needs. Likewise, they have the option to make one completely from scratch with a text description. Resemble AI will then present 3 options for selection. And with no additional training required, it can maintain accent and vocal character.

Key Features:

  • Multilingual cloning and speech generation
  • Customizable pronunciation for any term
  • Creating different variants of the cloned voice (commercial, conversational, etc.)

Pricing:

  • Flex Package – Pay per consumption based on usage
  • Enterprise Package – Customizable

Real Use Case:

Professional productions can pay for actors like Vin Diesel to record a line in different languages. Meanwhile, small-time producers can localize content in 23 languages through Resemble AI. So no costly re-recording.

Vocloner

Vocloner is one of the newest AI voice cloning software. Yet, it already comes with a promising AI voice cloning technology. Following a straightforward workflow, users can input a sample to quickly train an AI model. This also allows Vocloner to generate new speech that reflects the original speaker’s tone and cadence. It’s also one of the full-fledged voice cloning platforms. That means creators can expect a simple interface that doesn’t clutter it with multiple AI tools.

Key Features:

  • Text-based emotion control
  • Multilingual voice cloning while maintaining intonation and tone
  • Accessing features focused solely on AI voice cloning

Pricing:

  • Free Package
  • Basic Package – $8 per month
  • Pro Package – $25 per month
  • Advanced Package – $49 per month
  • Enterprise Package – Customizable

Real Use Case:

For maintaining a consistent brand identity across every video, Vocloner can be the top choice for small business owners on TikTok. They can use it to clone their own voice and quickly make fresh narrations when product features change.

Choosing the Leading AI Voice Cloning Software in 2026

Tone. Pacing. Pronunciation. Emotional delivery. Voice characteristics can easily be replicated with remarkable accuracy today. However, despite these options being great, the final output largely depends on the recording technique used for the sample. Background noise and unclear pronunciations can lead to poor cloning results. Better sample. Better cloned voice.

In the same way, the best choice depends on how you work. So don’t chase the longest feature list. Pick the AI voice cloning software that best complements your production needs. And when used responsibly and with proper consent, these tools ensure consistency and reduce production time in content creation.

Notes from the Last Row Season 2: Cast, Rumours & Release Date

A different kind of psychological thriller is currently making waves on Netflix. Notes from the Last Row expertly builds tension not by relying on explosive action, but by drawing in viewers with a complex mentor-student dynamic.

The tactic works. The Korean production is currently one of the most-watched non-English series on the platform, with 2.6 million views last week. It’s also a Top 10 show in 21 countries. Could that mean a follow-up is on the way? Here’s what we know so far.

Notes from the Last Row Season 2 Release Date

At the time of writing, there’s no official news available about a potential Notes from the Last Row season 2.

While nothing is out of the question, the K-drama is listed as a limited series, and the main story is pretty much over by the time the final end credits roll. In other words, it looks like the six episodes now available are all we’re going to get.

Notes from the Last Row Cast

  • Choi Min-sik as Heo Mun-oh
  • Choi Hyun-wook as Lee Kang
  • Huh Joon-ho as Kim Su-hun
  • Kim Yunjin as Ahn Eun-joo
  • Jin Kyung as Jo Hyeon-suk

What Is Notes from the Last Row About?

Loosely based on the Spanish play El chico de la última fila, Notes from the Last Row centres on Heo Mun-oh. A hot-tempered literature professor and failed novelist, he has never recovered from the collapse of his writing career.

Things change when Mun-oh discovers that a quiet student named Lee Kang is extremely talented. Fascinated by the young man’s writing, he begins to give him private lessons. As the story grows darker and more personal, Mun-oh becomes increasingly obsessed with the manuscript.

Turns out, Kang’s writing is based on observations of Mun-oh’s rival, who also happens to be the source of his inferiority complex. At the same time, the relationship between teacher and student evolves into a dangerous psychological game. The kind that makes it hard to stop watching.

By the time the finale wraps up, viewers learn what’s really been going on between Mun-oh and Kang. While Notes from the Last Row season 2 is unlikely, the show is a tense and rewarding watch. It messes with your perspective in the best way possible.

Are There Other Shows Like Notes from the Last Row?

If you’ve enjoyed Notes from the Last Row, we recommend checking out some of the other Korean series on Netflix. Recent additions include Agent Kim Reactivated, Teach You a Lesson, The WONDERfoolsMy Royal Nemesisand If Wishes Could Kill.

Speed, Skill, Spectacle: The Cultural Significance of Esports and Gaming Today

Esports has moved far beyond basement tournaments and LAN parties. Today, professional gaming fills arenas, commands broadcast deals, and draws viewership numbers that rival traditional sports leagues. The competition is structured, the players are trained athletes, and the prize pools run into the millions.

 Monetization has followed the audience through sponsorships, media rights, merchandise, and streaming revenue; the business of esports is genuinely serious. The broader gaming world has grown alongside it, touching everything from music and fashion to film. Online casino and gambling platforms have also become part of this wider cultural shift, reaching audiences who value fast-paced, skill-adjacent entertainment. 

Platforms like MrQ Casino now sit alongside gaming communities as part of the same connected, competitive culture. Gaming, in every form, has earned its place at the mainstream table.

From Subculture to Stadium Sport

For years, competitive gaming was dismissed as a hobby with a ceiling. That ceiling no longer exists. Games like League of Legends, Valorant, and Counter-Strike have produced professional ecosystems complete with franchised teams, scouting pipelines, and coaching staffs.

The Esports World Cup, held in Riyadh, drew players from dozens of countries competing across multiple titles for a combined prize pool exceeding $60 million. Stadiums fill up. Broadcasts stream to millions simultaneously. The scale is undeniable.

What changed was legitimacy, and legitimacy came through consistency. Regular seasons, league formats, and dedicated media coverage gave esports the structure it needed to be taken seriously. Fans could follow a team over months, track standings, and invest emotionally in outcomes. 

That formula is not new; it is exactly what made football and basketball global. Esports simply applied it to a different arena.

The Athletes Behind the Screens

Professional esports players train with the same discipline as traditional athletes. Daily practice sessions can run six to ten hours, split between individual mechanics, team strategy, and review. Physical conditioning has become standard: hand health, posture, and reaction time all require active management. 

Teams employ analysts, psychologists, and nutritionists. The margin between winning and losing at the top level is often measured in milliseconds. Players like Lee “Faker” Sang-hyeok in League of Legends or s1mple in Counter-Strike have built careers spanning over a decade, a long time in any competitive field. 

They are recognized globally, command massive followings, and represent the kind of sustained excellence that defines sporting greatness. The conversation around whether esports athletes deserve the same recognition as traditional athletes has largely been settled by the players themselves through sheer performance.

How Streaming Built the Audience

Twitch, YouTube Gaming, and platforms like Kick changed who gets to watch and how. Before streaming, esports coverage was fragmented; you had to seek it out. Streaming made it ambient. A viewer could drop in on a professional match, a ranked solo queue session, or a casual playthrough without any subscription or schedule. That accessibility accelerated audience growth at a rate no traditional broadcast model could match.

Content creators built massive audiences by simply playing games on camera, often games tied to competitive scenes. This created a feedback loop: streamers drove interest in titles, titles drove tournament viewership, and viewership drove sponsorships back into the ecosystem. 

The audience became part of the product, participating through chat, donations, and subscriptions. Streaming turned gaming from a solitary activity into a shared one, often watched by more people than the players themselves.

Gaming’s Reach Across Culture

The influence of gaming has spread well past the screen. Fashion brands have partnered with game titles for limited drops. Musicians perform virtual concerts inside games, reaching audiences in the tens of millions. 

Films and television series adapted from game IP have found serious critical and commercial success, The Last of Us being a clear example. Gaming references appear across advertising, social media, and mainstream comedy without needing explanation.

This cultural saturation reflects how deeply games have embedded themselves into daily life. They are not a niche interest for a specific demographic; they are a shared language across age groups, geographies, and backgrounds. Game mechanics show up in education platforms, workplace tools, and fitness apps. 

The vocabulary of gaming has become general vocabulary. Speed, skill, and spectacle are no longer confined to the controller; they are values that the wider culture has absorbed and made its own.

Defining Force in Modern Culture

Esports and gaming are no longer emerging forces. They are fully established pillars of modern culture. What began as a niche pastime has evolved into a global ecosystem that blends competition, entertainment, and community at an unprecedented scale. The infrastructure mirrors traditional sports, the athletes demonstrate elite-level dedication, and the audience continues to grow across every platform and demographic.

More importantly, gaming has reshaped how people interact with media and with each other. It is participatory rather than passive, global rather than local, and constantly evolving. The lines between player, viewer, and creator have blurred, creating a dynamic environment where engagement drives value.

How Gaming and Online Entertainment Continue to Merge

The definition of gaming has changed dramatically over the past decade. What was once associated primarily with consoles and PCs now includes mobile games, cloud gaming, interactive livestreams and a wide range of digital entertainment platforms. Today’s players rarely limit themselves to a single type of experience, instead moving seamlessly between different forms of online entertainment.

This shift has been driven by improvements in technology, faster internet connections and changing consumer habits. Whether someone enjoys competitive multiplayer games, story-driven adventures or casual mobile titles, digital entertainment has become more accessible than ever before.

As the industry continues to evolve, the boundaries between gaming and other interactive experiences are becoming increasingly blurred.

Different Forms of Online Entertainment Appeal to Different Players

Modern players are no longer interested in just one type of digital experience. Many people enjoy traditional video games alongside streaming platforms, fantasy sports, esports and online casino games. Preferences often vary depending on personal interests as well as local regulations.

In Finland, for example, players frequently look for information about a verovapaa kasino, as taxation rules are an important consideration when choosing where to play. This illustrates how local regulations continue to shape consumer behaviour even within an increasingly global digital entertainment market.

Although different forms of entertainment appeal to different audiences, they all compete for the same thing: players’ time and attention.

Convenience Has Become a Major Priority

One of the biggest trends across the gaming industry is convenience. Players expect fast loading times, intuitive interfaces and the ability to access their favourite services across multiple devices.

Cross-platform gaming has become a standard feature for many popular titles, while cloud technology allows users to continue playing without investing in expensive hardware. Mobile devices have also transformed gaming into an activity that can fit almost any schedule, whether during a commute or while relaxing at home.

The same expectation for simplicity can be seen across many digital entertainment services, where users increasingly value speed, accessibility and seamless user experiences.

Communities Shape Modern Gaming

Gaming has become far more social than it was in the past. Players no longer experience games in isolation, but instead participate in online communities through Discord servers, Reddit discussions, livestreams and social media platforms.

These communities often influence which games become popular, which updates receive praise and which new releases generate the most excitement. Content creators also play a significant role by introducing audiences to games they may never have discovered otherwise.

For developers, building an active community has become almost as important as developing the game itself.

The Future of Digital Entertainment

Artificial intelligence, virtual reality and cloud technologies are expected to continue changing how people interact with digital entertainment over the coming years. Developers are investing heavily in personalised experiences, smarter game systems and more immersive worlds.

At the same time, players are becoming increasingly selective about where they spend both their time and money. Quality, transparency and convenience are likely to remain among the most important factors influencing future entertainment choices.

While the platforms may continue to evolve, one thing seems certain: gaming is no longer a standalone hobby. It has become part of a much broader digital entertainment ecosystem where different experiences increasingly overlap and complement one another.

The Handcrafted Memory of Form in Bella Tangieva’s Porcelain Works

In contemporary art practice, ceramics and decorative porcelain have once again taken a prominent place within exhibition culture. Galleries, collectors, and curators are increasingly turning to works in which material does not remain a secondary means of execution, but becomes an independent language of artistic expression. Porcelain, traditionally associated with refinement, fragility, and applied art, is now frequently reconsidered as a medium capable of carrying conceptual, emotional, and sculptural meaning.

This renewed interest in ceramics reflects a wider shift in the perception of craft. For a long time, decorative forms were often viewed separately from contemporary art, as if manual skill and artistic thought belonged to different categories. Today, this division is becoming less convincing. The handmade object has gained new relevance precisely because it resists standardisation. It preserves traces of time, touch, attention, and personal rhythm. Yet the popularity of a medium alone cannot guarantee artistic value. What remains essential is the artist’s individual vision, the ability to transform technique into a recognisable artistic statement.

Bella Tangieva’s porcelain works clearly embody this personal artistic perspective. Her peony and other floral pieces do not strive for photographic precision. On the contrary, every fold of a petal preserves the trace of the artist’s hand. The flower is not copied, but interpreted. It becomes a sculptural image in which natural form is translated through memory, feeling, and material sensitivity.

This approach gives Tangieva’s work a particular emotional quality. The viewer does not encounter a cold imitation of nature, but an object shaped by observation and inner response. The petals seem to hold both movement and stillness. Their surfaces are dense, textured, and tactile, yet the overall impression remains delicate. This tension between fragility and strength is one of the most compelling aspects of her practice.

In an era of digital production and artificial intelligence, this quality acquires special significance. Tangieva’s works do not possess a flawless industrial appearance. They do not try to hide the process of their creation. Instead, they reveal a living plasticity, a subtle unpredictability of form, and a deep sensitivity to porcelain as a material. The viewer can sense the pressure of the hand, the rhythm of modelling, and the gradual formation of the object. These details create a feeling of authenticity that cannot be reduced to technical perfection.

A recognisable visual language is also beginning to emerge in Tangieva’s artistic practice. White porcelain, richly textured relief surfaces, and delicate accents of deep red form an expressive system of imagery in which decorative beauty is connected with emotional depth. The use of white is especially important. It gives the works a sense of purity and restraint, while also allowing shadows, folds, and surface details to become more visible. The red accents, in turn, introduce intensity and concentration. They do not dominate the composition, but create points of emotional focus.

Tangieva’s floral imagery should not be understood merely as botanical illustration. The flower in her work exists at the intersection of nature, memory, and personal symbolism. The peony, with its layered petals and rich cultural associations, becomes more than a decorative motif. It suggests abundance, vulnerability, transformation, and the passing of time. In porcelain, these meanings acquire additional complexity. A flower that is naturally temporary is rendered in a material associated with endurance and preservation. This contrast gives the work poetic depth.

The sculptural quality of Tangieva’s pieces is also important. Although they belong to the tradition of decorative porcelain, they are not limited to ornament. Their relief surfaces, spatial density, and carefully built forms allow them to be perceived as small scale sculptural objects. They invite close viewing. The eye moves across the surface, following the folds, shadows, and transitions between smoothness and texture. In this sense, the works create an intimate relationship with the viewer. They require attention rather than quick consumption.

At the same time, the work suggests clear possibilities for further development. Contemporary decorative art faces the task not only of mastering material and form, but also of building a dialogue between history and the present. Porcelain carries a long cultural memory. It is connected with domestic interiors, ceremonial objects, museum collections, and traditions of refined craftsmanship. When an artist works with this medium today, she inevitably enters into conversation with these histories.

Tangieva’s practice demonstrates strong potential in this direction. Her work already shows an ability to move beyond the purely decorative object and toward a more complete artistic statement. To develop this further, it would be interesting to see her expand the symbolic structure of her practice. The floral motif could become part of a broader visual system, connected with themes of memory, femininity, fragility, cultural inheritance, and the relationship between natural and artificial beauty.

There is also potential in exploring scale, installation, and context. Tangieva’s porcelain flowers could exist not only as individual objects, but also as parts of larger compositions. Placed in dialogue with space, light, textile, glass, or archival material, they could acquire new meanings. Such development would allow the artist to strengthen the conceptual dimension of her work without losing the intimacy and sensitivity that already define it.

The work convincingly shows that craftsmanship is not an alternative to technology, but an independent artistic value in its own right. In a time when images can be produced instantly and endlessly, the handmade object reminds us of duration, attention, and embodied experience. Tangieva’s porcelain pieces speak precisely through these qualities. They do not compete with digital perfection. They offer another kind of value, one based on touch, patience, and the emotional memory of form.

As an art critic, I would add one final observation. Bella Tangieva’s works already possess a distinctive sculptural language. Their strength lies in the union of technical control, material sensitivity, and poetic interpretation of natural form. However, to establish an even stronger artistic identity, it will be important for the artist to develop not only the formal qualities of her work, but also a broader and more coherent system of imagery.

If this direction continues to grow, Tangieva’s porcelain practice may become a convincing example of how traditional material can speak in a contemporary artistic voice. Her works already show that porcelain is not merely a medium of elegance or decoration. In her hands, it becomes a carrier of memory, emotion, and sculptural presence.

Lock Upp Season 3: Cast, Rumours & Release Date

An Indian reality series is slowly but surely generating buzz. Lock Upp, available to stream on Netflix, is part celebrity competition and part psychological game show. That combination seems to be particularly addictive.

With 1.9 million views last week, Lock Upp is currently among the most-watched non-English series on Netflix. It’s also the #1 show in four countries. Could this mean another installment is just around the corner? Here’s what we know so far.

Lock Upp Season 3 Release Date

The first season of the competition premiered back in 2022 on Indian video platforms. What’s currently airing on Netflix is the second season, titled Lock Upp: Sach Ya Sazaa. At the time of writing, there’s no news about a potential Lock Upp season 3.

That said, the show is still ongoing, and viewership numbers are solid. As long as people keep tuning in, a new installment could come in 2027.

Lock Upp Cast

Since season 3 hasn’t been confirmed, no information on the cast is available just yet. You can check out the season 2 contestants here.

What Is Lock Upp About?

In Lock Upp, a group of controversial public figures, referred to as “inmates,” are locked inside a specially designed jail-like environment. There, they must compete for survival, privileges, and ultimately freedom. The show is hosted by Farah Khan and Riteish Deshmukh.

The celebrity contestants have often been associated with scandals or media backlash. Once inside the “jail,” they are stripped of everyday comforts. Basic necessities are not guaranteed and must be earned through various tasks.

The show places a heavy emphasis on personal revelations. Inmates are frequently pressured to share secrets they have never publicly discussed. These confessions become an important part of the gameplay.

“Every contestant enters with their truth and a strategy, but inside Lock Upp: Sach ya Sazaa, everything gets tested. Farah and I will have a front-row seat to every twist, conflict, and revelation. One thing is certain: nobody walks out the same,” Riteish Deshmukh said.

Each week, contestants face nominations and eviction rounds. While Lock Upp season 3 isn’t a sure thing just yet, the second season is still rolling out on Netflix. You can catch new episodes every Saturday through Wednesday, with the finale scheduled for August 5.

Are There Other Shows Like Lock Upp?

If you’re enjoying Lock Upp, check out some of the other competition series available on Netflix. The list includes Outlast: The Jungle, Battle Camp, Physical: 100, and Squid Game: The Challenge.

Alternatively, see what else is trending on the platform. We recommend I Will Find You, Avatar: The Last Airbender, Worst Neighbor Ever, and Agent Kim Reactivated.

Babehoven Announce New Album ‘I See Them, I See Me’, Share New Single ‘Lasagna’

Babehoven – the Hudson, NY-based project of singer-songwriter Maya Bon and producer and multi-instrumentalist Ryan Albert – have announced a new album. I See Them, I See Me, the follow-up to 2024’s Water’s Here in You, is due for release September 18 via Double Double Whammy. The breezily intimate lead single ‘Lasagna’, which follows May’s ‘Blue Around You’, arrives with a music video directed by Ash Kron. Check it out and find the album artwork and tracklist below.

“Sometimes when you’re deeply intertwined, you’re so close you can’t really see one another. You want the other to break in two, to reveal what’s underneath,” Bon said in a statement about ‘Lasagna’. “You keep yourself busy, you fill your day with tasks but the other person is waving in the wind all around you, you feel them everywhere. You feel small, stuck, and frantic all at once.”

The duo brought in three different engineers – Sam Evian, Kevin Copeland, and Phil Weinrobe – to capture the songs in four different studios. “We wanted to incorporate a fresh, live, honest feel into the recordings,” they explained. “We actively tried to have more fun with making this album.”

In 2024, during Babehoven’s first headline tour, Bon suffered from paralysis of her right vocal chord, which led to her being unable to sing for much of the next year. She was told she might never recover. “I have so much gratitude now that I am able to sing again,” Bon reflected. “To not only sing, but to sing with joy. I think part of the idea of ‘having fun’ with this album is trying to really enjoy what we can do, the gifts we have.”

Revisit our 2022 interview with Babehoven.

I See Them, I See Me Cover Artwork:

Babehoven - I See Them, I See Me - Album Artwork

I See Them, I See Me Tracklist:

1. You’re a Liar
2. When I Look at You
3. Lasagna
4. Monster
5. Blue Around You
6. Something True
7. Red Interlude
8. Jess Has a Place
9. Am I in a Dream
10. Wave Has a Place
11. Neck
12. Beetle on the Scene Pt. 2
13. Three Reds
14. Pelorus

Mastodon Announce New Album ‘Marrow Deep’, Enlist Josh Homme for New Single

Mastodon have announced a new album, Marrow Deep, which is set to arrive on August 28 via Loma Vista Recordings. Today’s announcement comes with the release of the fiery new single ‘Snakes For Dinner’, which features a guest vocal appearance by Queens of the Stone Age frontman Josh Homme, who also appears in the music video. Check it out and find the album cover (by Paul Romano) and tracklist below.

Marrow Deep marks the band’s first album since 2021’s Hushed and Grim. It’s also their first LP since parting ways with co-founding vocalist/guitarist Brent Hinds and his death in 2025. The new lineup features Troy Sanders, Bill Kelliher, and Brann Dailor along with new guitarist Nick Johnston and keyboardist João Nogueira.

“Bill, Brann, and myself are thrilled that we still have the opportunity to do this, and we’ve got other members who are just over the moon to be in the band with us,” Sanders said in a press release. “That’s a magical feeling that makes us keep wanting to go to band practice. It’s reminiscent of the very beginning of our band, where all members are hungry, we’re united, and excited to get to work. And we’re thrilled to have the opportunity to do this record.”

Marrow Deep was co-produced by Mastodon, Patrik Berger (Lana Del Rey, Charli XCX), and Kurt Ballou (High on Fire, Converge). Andrew Scheps (Adele, Black Sabbath, Metallica) handled the mixing. This fall, Mastodon head out on a North American tour with Deafheaven and Alcest to support the record.

Marrow Deep Cover Artwork:

Mastodon_MarrowDeep

Marrow Deep Tracklist:

1. Barbarians Blood
2. Poisonous Weapons
3. Your Ghost Again
4. Snakes for Dinner
5. Out Like a Lamb
6. In the Ruins
7. They’re Coming for You
8. Golden Spires
9. Moth and Bone
10. A Vampire’s Demeanor
11. The Vanishing
12. The Three Fates

Millie Bobby Brown Net Worth, Salary & Highest Grossing Movies

Stranger Things may have wrapped up on Netflix, but the show’s legacy is undeniable. Besides being one of the most popular series of the last few years, it earns bonus points for placing the spotlight on a new generation of talented young actors.

Among them, Millie Bobby Brown. The British actress rose to international fame thanks to her role as Eleven. From there, she branched out to feature films, maintaining a tight relationship with the streaming service.

As a result, her net worth should be substantial by now, right? Here’s what we know about the actor’s earnings.

Millie Bobby Brown Net Worth

In 2026, Millie Bobby Brown’s net worth is estimated to be $20 million. Given that she is only 22, that’s nothing short of impressive.

Brown began her career with small television roles in series like Once Upon a Time in Wonderland, NCIS, Modern Family, and Grey’s Anatomy.

These early appearances established her as a capable young performer. That said, it was Stranger Things, which premiered in 2016, that catapulted her into becoming a household name. Her portrayal of the mysterious girl with psychic powers earned widespread critical acclaim.

Building on that success, Brown expanded into feature films. In 2019, she made her major blockbuster debut in Godzilla: King of the Monsters. She reprised the role in Godzilla vs. Kong.

On top of that, she continued her professional relationship with Netflix, dipping her toes into producing, too. Brown starred in the fantasy-adventure Damsel and the Enola Holmes series. In the latter, she plays the resourceful younger sister of Sherlock Holmes.

Besides her lucrative acting career, Brown is a successful model and entrepreneur. She launched her own cosmetics and fashion brand, Florence by Mills. She also collaborated with brands including Louis Vuitton, Converse, and Pandora.

Millie Bobby Brown Salary

Actor salaries are generally kept under wraps. Given the massive hype surrounding Stranger Things, though, rumours have been buzzing about how much the cast got paid.

According to Deadline, early seasons paid actors around $30,000 per episode. From season 3, that number jumped to $200,000 per episode, possibly even $250,000.

For Godzilla: King of the Monsters, Brown was reportedly paid $1 million, along with a share of the profit. Variety also reported that she received $10 million for Enola Holmes 2. Turns out, Netflix’s pockets run deep.

Millie Bobby Brown Highest Grossing Movies

Millie Bobby Brown’s highest-grossing movies are Godzilla vs. Kong, which earned $470 million at the box office, and Godzilla: King of the Monsters, which brought in $387.3 million.

Given that her other projects were released primarily through Netflix, they don’t have comparable traditional box office totals. However, viewership numbers are solid.

This year, fans can catch Brown in Enola Holmes 3, which recently dropped on the streaming service. Next up, she’ll appear in Netflix romantic comedy Just Picture It.

How Popular Culture Invaded Michigan’s Casino Culture

Slot and casino games are no longer the tired old titles you may expect. Injected with a fresh dose of popular culture, they have transformed into modern entertainment behemoths.

Unlike most states in the US, Michigan has always had a progressive attitude toward casinos and gambling. This was fostered in the late nineties. Tribal Casinos in the north sandwiched the state between Detroit’s casinos in the South. This openness has been evident in the shift to online platforms, where popular culture has slowly begun to work its way into the once sacred and hallowed lobbies of the casino.

What Defines Popular and Casino Cultures?

Modern casino culture is very different from the model of even 20 years ago. Today, play has shifted to an online realm. It is often taken with a smartphone-first approach, and provides a space more akin to an entertainment platform like Netflix or Spotify. In addition, third parties provide plenty of assistance on getting the best from these operators. An example lies with the PlayMichigan promo guides, which provide in-depth, easy-to-understand information on the often confusing list of casino offers and related terms and conditions.

Contrast this to the casino culture of old. Many seemed to be closed-off realms of gaudy gold and velvet halls. Symbols of the casino included the bars and fruits that bedecked slot games, or the black and reds of the roulette wheel. People who ventured into them needed to be holders of some archaic knowledge, or at least know the rules and strategies behind these complex games. That is no longer the case.

Popular culture is a hard one to pin down. It is the given perspectives, attitudes, and art forms that are prevalent in the largest part of society at any one time. If something becomes fashionable or of the moment, it is said to be popular culture. Historically, this covers the post-war period, so phenomena such as The Beatles and Andy Warhol are prime examples. Yet it can also cover modern digital phenomena, such as meme culture.

Popular Culture in Casino Gaming

While casinos are themselves an element of popular culture, wider factors have been influencing them over the past few years. This started with a British developer named Microgaming. They were the first company to gain a license from an existing property, licensing the video game Tomb Raider. Releasing a themed slot in October 2004, this five-reel, fifteen-payline title was a runaway hit, and it had landed on a winning combination.

Since then, the list of popular culture slot themes has grown to crazy proportions. Movie tie-ins like Terminator and even The Goonies have proven extremely popular. Yet for each of these, there has also been an Ellen DeGeneres or a Paris Hilton slot that has quietly slipped off into the background. The idea is that these slots will reach a new audience. In the case of Tomb Raider, those looking for new gaming experiences may make the shift from console title to slot. With others, the links are not so easy to see.

The Live Gameshow Phenomenon

One area where the true impact of popular culture can be seen in Michigan is with its live streaming casino games. This is mainly because they are forming their own new genre right under people’s noses. A hybrid blend of interactive casino gaming and a TV game show, the person at home becomes the star.

Licenses from the wider world of entertainment have been queuing up to create one of these. Game shows such as Wheel of Fortune, Who Wants to Be a Millionaire, and Deal or No Deal all have them. Yet even long-standing game licenses, such as Hasbro’s Monopoly, have made inroads with their own titles.

It has also made extremely popular new franchises. If any doubt exists about the genre’s popularity, then take Evolution’s Crazy Time. Now the most popular form of live gameshow, it is not a slot game nor a table game. Instead, it uses a wheelspin, in which people can then enter several themed bonus rounds. Estimates are that there can be 14,640 players per hour across the globe. Most people begin playing late afternoon on Friday, and it can bag them up to 20,000x their initial wager.

Michigan’s Current Casino Climate

In 2025, Michigan’s online casino brought in $2.9 billion alone. This translates to $597.5 million in tax revenue, and it does not even include the revenue from sports betting. As these boundaries between casinos and wider popular culture break down even further, this may only increase.

In many ways, Michigan’s online casinos have succeeded where streaming services have not. Take Netflix’s now-abandoned forays into interactive content. By using the best in-streaming technology and blending it with existing popular culture licenses, a new genre is being birthed, and as one of the most open states to this, Michigan is at the forefront.