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Unlocked: A Jail Experiment Season 2: Latest News & Potential Release Date

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Unlocked: A Jail Experiment is a documentary series premiered on 10th April 2024 on Netflix. This series shows a unique experiment conducted at Pulaski Country Regional Detention Facility in Arkansas. The experiment unlocked all the prisons, and prisoners were set free inside. There were no officers around and no locks in the unit cell.

The prisoners with no locks and officers make this series and experiment interesting and popular. It is why the audience is curious to know if there will be a second season. You landed in the right place if you were searching for the same query. Today, we will provide details of Unlocked: A Jail Experiment season 2, its release date, and the latest news regarding the series!

Will There Be A Unlocked: A Jail Experiment Season 2?

Unlocked- A Jail Experiment is a reality show based on a social experiment conducted by Sheriff Eric Higgins. It was documented in 46 jailmates freed from their cell without guards. The series was filmed in 2023, premiered in 2024, and quickly sparked interest in the audience. Therefore, after the release and success of season 1, the audience is waiting for the second season.

The docuseries was not renewed for another season at the time of writing. But, regarding the massive success and huge popularity of season 1, it is likely that the next season of Unlocked: A Jail Experiment will be at work soon. The audience can anticipate that the new season will be released at the end of 2024 or the start of 2024.

The second series will feature individuals of different ages and backgrounds. The new twists and turns will spice up this drama and make it more interesting. Though the second season will follow the social experiment like the first season 1, it will also be filled with many mind games, feuds, chaos, and entertainment.

It will be available on Netflix if you want to know where to watch season 2, like season 1. Besides that, the audience can also watch this series on iTunes, Google Play, Amazon, and Vudu.

What Is Unlocked: A Jail Experiment Season 1 All About?

The inmates who were used to remain in lockdown for 23 hours per day were set free and allowed to roam around freely in the unit without being surrounded by the officers. Sheriff Higgin was expecting that this change in routine would change the prisoners completely.

This series has eight episodes, and the audience has seen the experiment play out throughout the drama. The men fight both verbally and physically and have also participated in various questionable activities.

On the other hand, as a result of this experiment, the prisoners started making stronger bonds and better relationships. On top of that, they found a sense of purpose in their lives, which was impressive.

Facts About Unlocked: A Jail Experiment

Below, you can find some key facts about your favorite series, “Unlocked: A Jail Experiment”:

  • Unlocked: A Jail Experiment was the third most-watched series on Netflix and pulled 63 million plus viewing hours between April 8 and 28.
  • The inmates you can see in this series were vetted before the experiment. All of them were kept in jail with almost no oversight for about one and a half months (six weeks). The inmates made their own choices as the cell doors were unlocked. They did what they wanted and received free phone calls and money to buy the goods.
  • In this series, the audience can follow the life of 46 Pulaski County Regional Detention Facility inmates who were held accountable but also empowered simultaneously.
  • Several problems were faced during this experiment, as one man was caught whittling the shank. Besides that, a group jumped the other prisoner suspected of cheating on the cards.
  • Also, many people may not believe it, but yes, Unlocked: A Jail Experiment was real. It was unscripted, and the hidden cameras were placed inside the jail at different locations for recording.
  • The experiment was voluntary, and an empty unit was used in the series where the people can easily move in if they want to be a part of Unlocked: A Jail Experiment.

Conclusion

Unlocked: A Jail Experiment was a unique drama-filled social show aired on Netflix with eight episodes. The series takes the audience inside the walls of Pulaski Country Regional Detention Facility, where there are no locks, no officers, and more freedom.

The inmates of Unit H took part in this experiment and made this social experiment and series a huge success. And, considering this massive success, the fans can expect that there will be season 2 of Unlocked: A Jail Experiment, which will keep the audience engaged with new turns and twists. The second season will be aired at the end of 2024 or the start of 2025.

Can’t Buy Me Love Season 2: Latest News, Cast & Potential Release Date

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Can’t Buy Me Love is a Philippine TV series aired on Kapamilya Channel and produced by ABS-CBN Entertainment. In this romantic comedy-drama series, you can see a young man who gets caught up in a deadly plot against a rich woman and then pays a devastating cost to get her free. It is what binds them both together.

The drama gained massive popularity and appreciation from the audience in a short while and hit hardly the hearts of fans. Therefore, since the end of the first season, they have been in demand for the second season. The good part is that the makers have announced that there will be another season of this drama. But, to find out when Can’t Buy Me Love will be released, keep reading!

Will There Be Can’t Buy Me Love Season 2?

Can’t Buy Me, Love is a romantic series directed by Mae Cruz-Alviar, Ian D. Loreños, and Cathy Garcia-Sampana and premiered on 16th October 2023. The last episode of this drama will be aired on 10th May 2024, with a total of 148 episodes.

But, before the end of the first season, the fans started waiting for the second season. The good news is that the makers have started working on the second season, and fans will watch a second season of Can’t Buy Me Love on 16th May 2024.

What Is Can’t Buy Me Love Season 1 All About?

Can’t Buy Me Love revolves around Bingo, a young man orphaned and entangled in a conspiracy. Due to this conspiracy, he encountered Caroline (a rich woman). Bingo tries greatly to get Caroline free from the impending danger, and it creates a debt that binds their fates together.

Caroline is a Filipino Chinese heiress rich women. She is the younger but illegitimate daughter of the Tiu family and has a traumatic past (caused by the death of her mother). Bingo is a street-smart boy and a very hardworking person. He becomes Caroline’s savior (as he saves her from kidnappers).

Irene Y. Tiu is another important character in this series who is the evil half-sister of Caroline. Though she is the spoiled daughter of the Tiu family, she has a mix of cruelty, snobbery, hidden vulnerability, and mockery but is soft-hearted. Snoop Manansala is another funny character in the series (played by Anthony Jennings). Manansala is the friend of Bingo and creates an entertaining relationship with Irene.

At its core, the series explores all the themes of the intricate dynamics of sacrifice and love. In Can’t Buy My Love, you can see how love transcends economic and social boundaries. The connection between Bingo and Caroline makes this story more interesting and worth watching.

The series title suggests that true love can’t be purchased. It emphasizes the priceless nature of authentic emotions. The drama beautifully explains the complexities of relationships, challenges faced by individuals (having different backgrounds), and family ties.

Lastly, the series shows how love is built on selflessness and experiences. Due to its compelling storyline and powerful performance of all the characters, Can’t Buy Me Love has gained huge popularity and appreciation from the audience!

Cast and Characters of Can’t Buy Me Love

Main Cast

  • Donny Pangilinan plays the role of Andrei Bingo, a street boy adopted by a poor but loving family; before saving Caroline, Bingo searches for different jobs. After meeting her, he falls in love with her.
  • Belle Mariano plays the role of Caroline, the intelligent daughter of the Filipino-Chinese family. She tries to find the answers to many of her questions with the help of Bingo.

Supporting Cast

  • Rowell Santiago plays the role of Wilson C. Tiu and is the president of GLC (Colden Lotus Corporation). He is Caroline’s father, and he adopted her into the family after her mother’s death.
  • Nova Villa plays the role of Salvacion, the loving adoptive grandmother of Bingo, who lives in Manila.
  • Agot Isidro plays the role of Cindy Young-Tiu, the wife of Wilson and mother of Charleston, Irene, and Bettina. She acts as Caroline’s cold-hearted stepmother.
  • Ina Raymundo plays the role of Annie Pedrosa-Mariano, the mother of Bingo. She abandoned Bingo when he was a kid and is taking revenge against the Tiu family.
  • Ruffa Gutierrez plays the role of Gina D. Tan, Carlo’s mother and Wilson’s mistress. She is a lawyer by profession and serves the Tiu family.
  • Maris Racal plays the role of Irene Y. Tiu, Caroline’s spoiled, alcoholic, and sarcastic sister.
  • Anthony Jennings plays the role of Snoop Manansala, Bingo’s best friend, and later develops a romantic bond with Irene.

Conclusion

Can’t Buy Me Love is a popular Philippine series about Bingo and Caroline. Bingo tries to get Caroline free and pays a heavy amount for that. The romantic series was a massive hit and successfully made a special place in the hearts of its fans. Therefore, they demanded fresh episodes of Can’t Buy Me Love. Consequently, the makers decided to make season 2, which will be aired on 16th May 2024. So, stay excited, as you will soon enjoy new episodes of your favorite show!

Megan Thee Stallion Shares Video for New Single ‘BOA’

Megan Thee Stallion has released a new track, ‘BOA’. Continuing the snake theme of her previous singles ‘Hiss’ and ‘Cobra’, the track comes paired with a music video starring the rapper as the protagonist of a video game called The Curse of Thee Serpent Woman. It was produced by LilJuMadeDaBeat and samples Gwen Stefani’s 2004 song ‘What You Waiting For?’. Check it out below.

Album Review: Amen Dunes, ‘Death Jokes’

There’s so much to digest on Death Jokes, Amen Dunes‘ first album in six years. It’s not an album that gels together on first listen. But the more time you spend with it, the more its complex, unruly nature – scraping together experimental vignettes, epic sound collages, and heady songs with radio-friendly runtimes that’d convince you there’s at least two stations playing at once – rewards attention. Amen Dunes’ transcendent last album, Freedom, was by no means straightforward, but by comparison – especially if you compare your memory of it rather than the actual experience – it sounds easygoing. That record managed to clear through the haze of Damon McMahon’s previous efforts to reveal his affinity for classic songwriting, even as its liberating swagger did little to diminish his music’s pervasive eeriness. Though it would be a reasonable reaction to the visibility its success brought him, McMahon’s intention does not seem to be to once again muddy the waters with Death Jokes. Instead of moving the needle in one direction or another, his fascination with pop and the avant-garde are now squared, even if he’s conscious of their contradictory effects. It’s as transfixing as it is mystifying.

It’s hard to tell how McMahon achieves this: there’s a coldness that permeates much of the music, which is in line with the themes it explores, but it does not feel calculated. We know that to make it, McMahon embraced a beginner’s mindset, learning the fundamentals of piano and electronic music, but his familiarity with them both, as part of his past if not his creative process, ends up complicating it. Soon they become another set of tools for him to mess with, to layer and contort and populate the structures that naturally emerge. His approach to rhythm is especially jarring. Towards the end of ‘What I Want’, he introduces a beat that, in a dance music context, might help tease the song towards a kind of euphoria, but it only wrings more anxiety out of the longing implied in the title. Even when it’s just guitars and percussion on ‘Rugby Child’, those elements seem to branch out independently of each other, and that’s before the song balloons with imposing synths, hi-hats, and a typically ethereal performance from McMahon that struggles to break through the cacophony. Still, it seeks nuance and humanity, not an impenetrable product.

There’s a sense of toil and discontent behind the music, its playfulness burdened the overwhelming possibilities and intellectual weight it can hold. You can almost hear the ideas and collaborations that were scrapped, McMahon’s insistence to start over, but the songs benefit from his loose, untamed approach. The production on ‘Boys’ is so unhinged it seems designed to offset every element that would render it a good promotional single, which it somehow still was. Within the album, this skittishness naturally registers not as another musical tendency, but a quality McMahon weaves into its complex emotional fabric. The disarray going on underneath ‘Ian’, which even includes a sample of what sounds like punk music blazing in the background, only amplifies the steadfast clarity of McMahon’s vocals, their strange intimacy: “When I thought on you/ I could hear the same old tone.”

According to press materials, McMahon’s use of samples and lyrics is a means of “directly critiquing the way American culture exalts violence, coercion, and groupthink as societal inevitabilities.” Even as I try to read that into it upon multiple listens, however, it seems rather indirect, convoluted, and hardly a critique – ‘Rugby Child’, for example, feels much more like an evocation of violent power than pure commentary. Wen he samples the likes of French composer Nadia Boulanger and comedian Lenny Bruce, they’re framed as “thought provocation and irritant” instead of helping to streamline a concrete worldview. It’s all part of the noise, the plethora of characters and perspectives – personal, historical, or merely circumstantial – that McMahon feeds into and is eager to connect through his music, especially on the staggering 9-minute highlight ‘Round the World’. More than an academic treatise, it makes for a visceral, uncompromising, and sobering listen, particularly since McMahon often takes a moment to center himself. “I could give up/ Or I could keep going/ Wonder how long this song’s gone on for,” he sings on ‘Purple Land’. He keeps going and wondering, but knows, better than most, to make it matter.

Albums Out Today: Amen Dunes, A. G. Cook, Les Savy Fav, How to Dress Well, and More

In this segment, we showcase the most notable albums out each week. Here are the albums out on May 10, 2024:


Amen Dunes, Death Jokes

Amen Dunes has released his first album in six years. The follow-up to Freedom is called Death Jokes, and it was preceded by the singles ‘Purple Land’‘Boys’, ‘Round the World’, and ‘Rugby Child’. The 14-track effort features contributions from Sam Wilkes, Christoffer Berg (Fever Ray), and Kwake Bass (Tirzah & Dean Blunt), while its array of samples includes an interview with J Dilla, recordings from Type O Negative and Coil, a lyre performance of the oldest written song in human history, protest chants, a grunting powerlifter, as well as bits of stand-up from Lenny Bruce, Richard Pryor, and others, used as “thought provocation and irritant.”


A. G. Cook, Britpop

A. G. Cook has dropped Britpop, his third proper LP, via his New Alias label. Featuring the Charli XCX-assisted title track and ‘Soulbreaker’, the LP spans 24 songs that are split into three parts: Past, Present, and Future. Past showcases Cook’s hyperreal electronic style, Present channels a more traditional understanding of the Britpop genre, while Future consists of “his own distinctive understanding of what the future of music really means,” according to press materials. Cook made the record while living in Montana during lockdown, working on his two previous albums, Apple and 7G.


Les Savy Fav, OUI, LSF

Les Savy Fav are back with OUI, LSF, their first album in 14 years. The Root for Ruin follow-up includes the previously released singles ‘Legendary Tippers’, ‘Guzzle Blood’, ‘Limo Scene’, and ‘World Got Great’. “The band was never a job, so we can’t get fired and don’t have to quit,” frontman Tim Harrington said in a statement. “We had the time to figure out how to bring the people we’ve become and the people we are as artists together authentically. There’s a chaotic, untethered ecstasy at the center of the band’s universe. Squaring that with the desire to create stability and the need to endure some grind isn’t easy.”


How to Dress Well, I Am Toward You

Los Angeles-based musician Tom Krell has returned with I Am Toward You, his first How to Dress Well album since 2018’s The Anteroom. Out now via Sargent House, the LP was previewed by the singles ‘Crypt Sustain’, ‘nothingprayer’, ‘New Confusion’, and ‘No Light’. Collaborators on the album include Chris Votek, Joel Ford, Josh Clancy, Brian Allen Simon (Anenon), Aaron Charles Read, CFCF, Trayer Tryon, and Anarthia DLT. The title I Am Toward You came from Krell’s wife mishearing a lyric from Miley Cyrus’ ‘I Adore You’. “[She said,] ‘wow, that’s a powerful lyric,’ I asked which lyric, and she responded that she heard the chorus as having said: ‘I Am Toward You,’” he explained. “Because I had expressed to her that I thought the song was powerful, she generously attuned her mind to hear something powerful, something profound.”


Various Artists, I Saw the TV Glow (Original Soundtrack)

The star-studded soundtrack for I Saw the TV Glow, the new film from We’re All Going to the World’s Fair director Jane Schoenbrun, has arrived. It features yeule’s previously released cover of Broken Social Scene’s ‘Anthems for a Seventeen Year-Old Girl’, Florist’s ‘Riding Around in the Dark’, and Caroline Polachek’s ‘Starburned and Unkissed’, as well as contributions from Sloppy Jane with Phoebe Bridgers, Hop Along’s Frances Quinlan, Bartees Strange, Maria BC, King Woman, Jay Som, L’Rain, the Weather Station, Drab Majesty, Proper, and Sadurn. Alex G’s score for the movie is out next Friday.


youbet, Way to Be

youbet has unveiled their sophomore LP, Way to Be, via Hardly Art. Featuring the early singles ‘Seeds of Evil’, ‘Carsick’, ‘Nurture’, and ‘Vacancy’, the record was written and produced by bandleader Nick Llobet, mixed by Adam Brisbin, and mastered by Amar Lal at Macro Sound. “Every song I birth is an opportunity to reinvent myself and gives me a chance to perform through a different spiritual filter,” Llobet shared in a statement. “Each song is like a creature that lives within the depths of my soul, waiting to be written. I have this growing collection of spirit demons that keep me company in my creative life.”


Knocked Loose, You Won’t Go Before You’re Supposed To

Louisville quintet Knocked Loose have released their latest LP, You Won’t Go Before You’re Supposed To. The follow-up to 2019’s A Different Shade of Blue and 2021’s A Tear in the Fabric of Life EP was produced by Drew “WZRD BLD” Fulk. It features collaborations with Poppy (who guests on the advance single ‘Suffocate’) and Chris Motionless. “On this album, we go the fastest we’ve ever gone; we go the scariest we’ve ever gone. We also go the catchiest and the most melodic that we’ve ever gone, and that’s the point,” guitarist Isaac Hale said in a press release. “Instead of branching off into a specific direction, we want to encompass ALL directions.”


Dehd, Poetry

Dehd have put out their fifth LP, Poetry, following up 2022’s Blue Skies. The Chicago band enlisted Ziyad Asrar of Whitney to co-produce the album alongside the band’s own Jason Balla at Palisade Studio. The majority of the record was written at Taos, New Mexico’s Earthship and in a cabin on Washington’s Puget Sound. “Eating, sleeping, breathing, living—our only purpose was to write,” singer and bassist Emily Kempf reflected of the experience in a statement. The singles ‘Light On’‘Mood Ring’, ‘Alien’, and ‘Dog Days’ arrived ahead of the release.


Yaya Bey, Ten Fold

Yaya Bey has followed up 2022’s Remember Your North Star and last year’s Exodus the North Star EP with a new album, Ten Fold, out now via Big Dada. It features the previously released tracks ‘crying through my teeth’, ‘the evidence’, ‘chasing the bus’, and ‘me and all my n****s’, as well as production from Corey Fonville (of Butcher Brown), Karriem Riggins, Jay Daniel, Exactly, and Boston Chery.


Arab Strap, I’m totally fine with it 👍 don’t give a fuck anymore 👍

Arab Strap have released a new LP titled I’m totally fine with it 👍 don’t give a fuck anymore 👍. Taking its name from a text message by the band’s live drummer, the follow-up to 2021’s As Days Get Dark was preceded by the tracks ‘Bliss’, ‘Allatonceness’, and ‘Strawberry Moon’. It was written and performed by Aidan Moffat and Malcolm Middleton, with help from longtime collaborator Paul Savage. It’s an album of “a quiet anger,” according to Moffat, channeling both rage and love for “the tangible world and intangible world, and which one you choose to believe and engage with.”


Myriam Gendron, Mayday

Ottawa-born, Montreal-based singer-songwriter Myriam Gendron has released her third LP, Mayday. It follows 2021’s Ma d​é​lire – Songs of love, lost & found and includes the previously unveiled songs ‘Long Way Home’ and ‘Terres brûlées’. Accompanying Gendron on the LP are guitarist Marisa Anderson and drummer Jim White, with additional appearances from Cédric Dind-Lavoie, Bill Nace, and Zoh Amba.


Keeley Forsyth, The Hollow

Keeley Forsyth has unveiled her third album, The Hollow, which is also her debut for FatCat’s 130701 imprint. The follow-up to 2022’s Limbs was produced by Forsyth and Ross Downes and features guest appearances from Colin Stetson and Matthew Bourne. “We wanted to make something slightly more expansive, continuing to reference what we love from various genres without ever belong-ing to one,” Forsyth explained. “It’s with this ethos that we recognise aspects of sacred music, minimalist post-classical, dark ambient, film and theatre soundtracks. Forsyth layered her vocals into chamber choirs, applied pitch shifts and other digital processing, and speaks directly with clear articulate intention one moment to mumbled numb utterances in the next.”


Other albums out today:

Kings Of Leon, Can We Please Have Fun; Orville Peck, Stampede Vol. 1; Shannon & the Clams, The Moon Is in the Wrong Place; Chief Keef, Almighty So 2; Gunna, One of WunJim White & Marisa Anderson, Swallowtail; I. JORDAN, I AM JORDAN; Mary Lattimore & Walt McClements, Rain On The Road; Villagers, That Golden Time; Sofia Bolt, Vendredi Minuit; Clementine Was Right, Tell Yourself You’re Going Home; Amy O, Mirror, Reflect; Angus & Julia Stone, Cape Forestier; Rainbow Kitten Surprise, Love Hate Music Box; Iglooghost, Tidal Memory Exo; Hot Water Music, Vows; Milan Ring, Mangos; Amy O, Mirror, Reflect; No Good With Secrets, Another Side; Mick Harvey, Five Ways to Say GoodbyeJulia Pratt, Family FeudTake Offense, T.O.talityBig Special, Postindustrial Hometown Blues; Jordan Rakei, The LoopJosienne Clarke, Parenthesis, I; Vicky Farewell, Give a Damn; Moonilena, MinnetSisso & Maiko, Singeli Ya MaajabuGroup Listening, Walks; Gregor, Satanic Lullabies.

Camila Cabello and Lil Nas X Team Up on New Song ‘He Knows’

Camila Cabello has teamed up with Lil Nas X for a new single, ‘He Knows’, which will appear on Cabello’s upcoming album C,XOXO. It follows March’s Playboi Carti collab ‘I LUV IT’. Check it out along with a trailer for the album below.

C,XOXO, the follow-up to 2022’s Familia, comes out June 28 Geffen/Interscope.

Ice Spice Drops New Song ‘Gimmie a Light’

Ice Spice has released a new track, ‘Gimmie a Light’, which she debuted at Coachella. Following January’s ‘Think U the Shit (Fart)’, the single samples Sean Paul’s 2002 song ‘Gimme the Light’. Listen to it below.

Last month, Ice Spice appeared on a remix of Cash Cobain & Bay Swag’s ‘Fisherr’.

Charli XCX Shares Video for New Single ‘360’

Charli XCX has shared a new single, ‘360’, taken from her upcoming album Brat. The track comes with an accompanying video featuring Julia Fox, Rachel Sennott, Gabbriette, Chloe Cherry, Richie Shazam, Chloë Sevigny, Emma Chamberlain, Alex Consani, Hari Nef, and more. Check it out below.

Brat, the follow-up to 2022’s Crash, is set to arrive on June 7. It includes the previously released singles ‘Von Dutch’, ‘Club Classics’, and ‘B2B’.

Games that changed the way we look at the industry

The gaming industry has become perhaps the most dynamic part of modern pop culture. Game development is evolving at a cosmic speed, transforming from simple ASCII symbols moving on screens to full-fledged, photorealistic visuals within just four decades. During this time, an entire system of genres has been established, the public has developed its favorites, and some particularly iconic series have even been honored with screen adaptations.

In this text, we want to remember the projects whose release became a watershed moment – defining the “before and after” in the gaming industry. Games that changed the industry and our ideas of what it could and should be. For instance, titles like “Pac-Man” and “Super Mario Bros.” reshaped entertainment, influencing not just game design but also leading to widespread cultural phenomena. Similarly, the introduction of innovative game mechanics in “Doom” influenced countless first-person shooters that followed.

Additionally, the evolution of online gaming has brought about changes in how players interact and access games. This shift is also reflected in how promotions like Slotozen no deposit bonus code are increasingly significant in attracting new players and offering them a taste of gaming without initial investments. These promotions have altered the dynamics of engagement and monetization in gaming, illustrating how even aspects of the industry seemingly peripheral to game design can influence broader trends and player expectations.

These games and trends highlight how the industry continuously adapts and evolves, impacting how we perceive and interact with games across different platforms and genres.

Elite (1984)

Relatively recently Elite: Dangerous (the last game of the legendary series) was given away for free, which added to the popularity of this outstanding game. And everything started back in the 80s of the last century. At that time Elite cosmosim was released on all actual platforms, including ZX Spectrum and NES.

In those times nobody expected anything like that. In the era of rather primitive and mirror-like platformers, the playing community got an open world, a subtle simulation of space combat, flights and docking, a tonne of equipment and an economic system. Finally, the spirit of the user of those years knocked out the real three-dimensionality. Even though the objects were only outlines, without the textures that we are used to today.

And of course, Elite impressed with its freedom. Here you could become an honest merchant or a treacherous space pirate, fight and do peaceful things. And the main thing – to explore the whole universe full of adventures and opportunities.

It is especially impressive that Elite was made by only two enthusiastic students – Britons David Braben and Ian Bell.

Super Mario Bros (1985)

One of Nintendo’s biggest hits (which sold over 40 million copies), this game defined the look and feel of 2D platformers in the last century.

Multi-tiered, carefully designed locations, a crushing jump on the enemy, knocking out bonuses from bricks, temporary improvements of the main character’s skills – in the game about a mustachioed plumber all this worked properly and fascinated with terrible force. A significant part of successful genre games of the era diligently copied this gameplay invented by Shigeru Miyamoto.

Incidentally, Super Mario Bros. was one of the games that started the video game boom in the former Soviet Union in the first half of the 1990s. It was played for hours in almost every flat, regardless of the age of the players. And even some fathers of families shamelessly abused their authority, taking Dendy gamepads away from their offspring to challenge Bowser – we saw it with our own eyes.

Sid Meier’s Civilisation (1991)

This game was ahead of its time by at least ten years. Gameplay designer-legend Sid Meier released an epic strategy game of unprecedented scope at the time. While most games of the genre were close to tabletop wargames, Meyer tried to recreate the development of an entire civilisation – from antiquity to the present day. With economic fiddling, settlement building, diplomacy, scientific research and military action.

Fantastic elements were discarded, and any attempts to impose a plot on the user were forgotten. Civilisation was purely historical. The designer was inspired by ancient computer strategy games such as Empire (1977).

Civilisation blew up the gaming community and became the beginning of a franchise that is still alive today. And variations on the theme of Meyer’s game are released with enviable regularity (Rise of Nations, Humankind, Old World).

The genre of 4X-strategies (eXplore, eXpand, eXploit, eXterminate) itself appeared earlier, back in 1983, with Reach for the Stars. But it was Civilisation that made it what it is today.

Mortal Kombat (1992)

When the first instalment of the unsinkable Mortal Kombat franchise was released, it was the first time an interested public saw how violent games could be. Fighters who truly fought to the death without sparing each other were converging in mortal combat. Ed Boon, the demiurge and mastermind behind the series, created a real phenomenon: with all the digital blood and guts, his in-game violence was not seen as a savouring of anatomical gruesomeness. It became an element of gameplay and a recognisable hallmark of the MK universe. All those ripped out spines were part of the unique design and worked well for the atmosphere.

For moralisers of all stripes Mortal Kombat became one of the main targets. But players instantly appreciated what Boon created: not just a shocking work, but also an uncompromising fighting game that allows you to show your skills.

Dune 2: Battle for Arrakis (1992)

Publisher Virgin Games gave two development teams the task of developing games based on Frank Herbert’s novel. The first to complete the work was Cryo Interactive with its adventure game, which was called Dune. But the project, which was born second, went down in history.

Dune 2: Battle for Arrakis laid the foundations of a whole new genre. At that time there was no separate name for it, but later it would be called RTS – real-time strategy. It already had almost all the elements that game designers would use in new projects for many years to come, adding something of their own. The player collected resources, built buildings, hired a variety of troops, which were then thrown into battle, which took place in real time, not in campaign mode, as it was customary before.

The game combined the incongruous. Thoughtful strategic gameplay was juxtaposed with tense action, and reaction speed was as important as the ability to plan development. It was with Dune 2 that the RTS genre announced itself to the world.

Doom (1993)

The iconic first-person shooter shook the industry so much that for many years all games of this genre were simply called “Doom clones”.

One of the creators of the project, John Carmack, once issued a meme about the unnecessary plot in games and porn. And the narrative part of his shooter could fit into one line about the breakthrough of demons from the Underworld. The game became megapopular because of its unaccustomed yet three-dimensional (not quite, however, honest), furious gameplay, creature design and arsenal of guns.

Labyrinths of levels were generously dotted with stashes with valuable ammunition and passhacks. This approach to leveldesign was actively used for a quarter of a century after the release of Doom, and similar modelling of locations is also found nowadays. For example, in the Serious Sam and Shadow Warrior series.

By the mid-1990s, the Doom universe had become the most popular franchise, with games ported to every conceivable platform, books and comics. The series is still going strong these days, setting new standards for the genre. Even though Wolfenstein 3D was released a year before Carmack’s game, it was Doom that changed the gaming industry forever.

Half-Life (1998)

Valve’s game changed the FPS genre beyond recognition. Half-Life became a kind of antithesis of Doom. If in the popular id Software game players, following the famous principle of Porthos, “fought because they fought”, then here they were waiting for the elaborated plot and convincing atmosphere of the real catastrophe, from which there was no hiding and no escaping. The developers didn’t hide that they were inspired by Stephen King’s “The Fog” and made references to the works of the maestro even at the development stage.

One insignificant, at first glance, detail is also interesting: the main character of Half-Life, Gordon Freeman, doesn’t utter a single word during the game. So, according to Valve’s idea, it was easier for the user to get into the role of a poor physicist and imagine himself in the thick of events. And it worked: a huge number of players got into Half-Life. In ten years, 9.3 million copies were sold, and the industry was irrevocably changed.

Diablo 2 (2000)

The first Diablo instalment was a success, it was seen and praised. But the real bomb was the sequel, which changed the very idea of isometric action-RPGs.

David Bravick, the ideologist and creator of the first Diablo, was able to fully realise his vision of the genre in the second part – now he had the budget and technology. He, like the rest of the Blizzard North team, had a passion for role-playing computer games from a young age. And in David’s childhood, high school and college kids played RPGs like Rogue and NetHack. At the heart of these games was the descent into enchanted dungeons – the deeper, the more dangerous. But the reward is also more valuable. In the first two games of the franchise, it was this mechanic that formed the basis of gameplay.

And if Diablo 1997 was a test of the pen, the second game became a truly popular game. Everyone played Diablo 2. Neither gender, nor age, nor social status mattered when it came to clearing another cave.

The reason for its success was the extremely low entry threshold. Even people who had never tried a computer game before instantly mastered the game. Players also appreciated the procedural generation of levels: the map was drawn from scratch by algorithms at each launch, and each new run brought surprises. After the success of Diablo 2 it became a trend, and it has remained so to this day. Tons of trophies were generated in the same way – fiddling with inventory was a separate entertainment.

Thanks to all this, David Bravick’s game is one of the first in the history of the industry in terms of the number of followers and imitators, and the Diablo series feels great even nowadays.

GTA 3 (2001)

Open-world experimentation has been around since the first, two-dimensional GTA. But with the third instalment of the crime thriller, Rockstar Studios forever changed the approach to freedom of movement and action in the action genre.

The big city in GTA 3 was really perceived as a living, bustling and never sleeping metropolis. Before the player appeared streets with passers-by and gawkers, with robbers, cops and prostitutes. And it was not just statisticians: in GTA 3 you could become an eyewitness to a quarrel, a fight or a crime. Not only that, you could intervene – with an unobvious outcome.

There was also an opportunity to simply wander the alleys, looking for secrets and pass-hacks. You could engage in optional activity, earning money as, for example, a taxi driver. Inventive and varied story missions were available at any time. This level of freedom was not found in every purebred RPG of those years.

Separately worth noting is the amount of detail, sometimes imperceptible. Some places of interest worked only in the dark. An ambulance came to the injured citizens. The weather changed, and the wind carried rubbish across the pavement. And the puddles reflected passers-by – an unprecedented thing for 2001!

GTA 3 gave a strong impetus to modelling open worlds in games, and without it we might not have seen Mafia, Just Cause, Sleeping Dogs and many other worthy things.

Dark Souls (2011)

Genius Japanese designer Hidetaka Miyazaki tried out the basic Souls formula back in 2009 with Demon’s Souls. This role-playing action game was warmly received by critics, became a cult in narrow circles, but did not pull the revolution. Probably, the reason was the exclusivity for PS3, or maybe the community was embarrassed by the unconventionality of the new game (or its rather unsightly appearance for that time). Whatever the case, the genre took a turn after the release of Dark Souls.

Perhaps no one before Miyazaki had managed to balance hardcore difficulty in such a way. Souls characters died often and quickly, and not just from the claws of the next boss. One careless step could result in falling to the bottom of a ravine or activating a trap. At the same time, any challenge, any opponent could be overcome. You just had to concentrate and work a little harder.

Few games before gave so much joy from the very process of overcoming (yourself – in the first place). The author of the text personally saw how adequate and moderately solid forty-year-old man ran around the flat with joyful cries after defeating the Executioner and Dragonborn, the most difficult double boss.

Dark Souls was the progenitor of the now flourishing souls-like genre. The developers copy the original mechanics of collecting, losing and returning souls, the combat system with rolls and stamina bar, visual design and narrative minimalism. And of course, the Souls continuators offer, like Miyazaki, to try out the teeth-grinding difficulty on the edge of the foul.

Slot Games Based on UK Movies and TV Shows

Slot designers are intent on creating a successful game, its theme is extremely important. Choosing to adapt either a successful UK TV show or movie can certainly be of help.

That’s because there is already an audience out there that loves the film/TV show. It’s far easier and less risky than beginning from scratch. Let’s look at three slot games you can play at UK casinos that also give new patrons free spins as a part of a welcome bonus with these codes.

Carry on Camping

Now this will take you back a bit. Then again, this classic British comedy is still regularly being shown on television and streaming services. That’s despite it being released 55 years ago.

Blueprint Gaming have adapted it for a slot game and it’s been hugely successful. Just like the movie itself, there’s a rather retro feel to this slot game. There’s only three reels and five paylines.  The retro feel continues with the use of the fruit symbols that used to dominate slots in the past.

Other symbols in this slot include excellent cartoon versions of Carry On stars Kenneth Williams and Sid James. It’s perhaps surprising that Barbara Windsor is absent. There’s also the Carry On logo and an English breakfast symbol which is the wild in this entertaining slot.

The symbols in this game have numbers on them and if they total eight, then that gets you into the bonus game. Look out for the multipliers that can reach as high as 1000x your stake. Climbing as high as you can up the cash ladder is going to be your aim.

If it’s your intention to register with a UK online casino, safety is so important. That’s why it is imperative you join one that is licensed and regulated. Do some research and visit a site that publishes in-depth reviews of UK online casinos.

Monty Python’s Life of Brian

When a slot version of a movie is released, it’s important that it brings back lots of memories of the film. That’s definitely been achieved in this Playtech and Ash Gaming slot.

It’s full of bonus features and virtually everything in this slot will remind you of this classic (and controversial) British movie that has memorable quotes aplenty.

One important factor is to include symbols of the actual characters from the film. That’s been achieved brilliantly here with symbols such as Mr Cheeky, a centurion, Pontius and of course both Brian and his mother. The introduction to the slot features music from the movie.

You will hope to get wins from the 30 fixed paylines this game has. This game is packed to the brim with bonus features. Again, they will bring back memories of this hilarious movie.

For example, there’s ‘What’s So Funny,’ ‘Stoning’ and the ‘Foot of God’ progressive jackpot. Even losing spins isn’t bad news as you may receive a Wild Spaceship respin. That sees one set of symbols being turned wild.

More free spins are up for grabs in the Always Look on the Bright Side of Life bonus. Again, losing spins can help you as the multiplier is increased by 1x. This is an action-packed and hilarious slot.

Downton Abbey

‘Downton Abbey’ has been a hit as both a TV series and in the movieworld. A new movie is on its way so it’ll soon be back in the headlines.

This slot from Skywind has not one, not two but three progressive jackpots. That means some big wins may well be on their way.

There are five reels and three rows in this slot with 40 paylines during the base game. In the background you’ll see Downton Abbey itself.

Not all the reels are initially in play. At first we see just the downstair’s reels with the symbols being of those who keep the residence going. They include many of the characters you know and love. For example, there’s Mr Carson, Anna and John Bates, Mrs Patmore and Thomas Barrow.

Other symbols include a set of keys, a brush, a pocket watch and a bowl of eggs. Downton Abbey itself is the wild symbol and there are three scatters.

We get to see the members of the Crawley family when the ‘upstairs’ reels come into play.  That happens when the bell symbol ends up in the ‘activation zone’ at the top of the third reel. That’s when we get to see well-known faces such as Robert, Matthew, Cora, May and Rose along with a dog, a posh hat and a tea set.

Bonus games included here will again bring back memories of the show. For example, there’s ‘Call to Service’ when additional wilds are on the screen and ‘Downton Village Flower Show’ which is a picking round.

During this you can win some big cash prizes, perhaps even a progressive jackpot. With free spins also available, there are plenty of reasons to play this excellent slot.